Unlock the Potential of the Cobra

Commanders!

Battle Pass Season VIII has just started, giving you the chance to earn Battle Pass Tokens and unlock a unique Tier IX reward vehicle for 24 Tokens. The British Cobra is a brand-new medium tank that just received its final polishing and is now ready to storm the battlefield.

Let’s take a closer look at this newcomer and find out why you shouldn’t think twice about speeding up your progress with an Improved Battle Pass!

The parameters displayed are valid for the vehicle with each crew member trained to 100% major qualification level. Some vehicle characteristics can be further improved with the Commander's bonus to major qualification level, crew perks, and skills, as well as special in-game items.

IX Cobra
Hit Points
1,600 HP
Average Damage
360/490/515 HP
Average Penetration
268/210/120 mm
Shells in the Magazine
4 shells
Time for Autoreloading One Shell
1.5 s
Gun Depression / Elevation Angles
–10/13°
Top Speed / Reverse Speed
40/25 km/h
Turret Armor
130/80/40 mm
 

Firepower

The Cobra is like Dr. Jekyll and Mr. Hyde, or Bruce Banner and the Hulk. It combines two distinct playstyles into one versatile medium tank that you don’t want to make angry. Which personality shows through mainly depends on the type of shells loaded into the autoloader. The 120 mm QF gun is loaded with HEAT shells by default but can also fire powerful HESH ammunition with 490 HP of alpha damage.

Always check the enemy team’s composition and watch the development of the battle closely to determine when it’s time for typical British restraint or the perfect opportunity to let loose and smash. Select the HEAT shells with exceptional 268 mm penetration at the early stage and when faced with well-armored opponents. Once the battle has progressed and the enemy lines have thinned out, switch to HESH projectiles to finish off your enemies with 4 punches in 4.5 seconds, dealing 1,960 HP of damage.

Survivability

The Cobra's 130 mm overall frontal armor and 1,600 HP are nothing exceptional, but still strong enough to take a hit. However, the side armor of 80 mm is rather thin, so you'll want to avoid being flanked by an opponent that manages to sneak up on you. Hiding away and relying on concealment isn’t a great tactic either, as the camouflage values are at the lower end, and the gun accuracy isn’t good enough to act as a sniper.

Investing in view range, hanging back to support allied heavy tanks, and using the –10 degrees of gun depression for hull-down tactics is far more likely to get the Cobra to the end of the battle with enough HP to push forward and land hits.

Mobility

The top speed of 40 km/h is enough to stay close to allies, retreat when necessary, and occasionally chase an opponent away when the opportunity presents itself, but you could not say that the Cobra is a sprinter. It is more of a long-distance runner striving to see the end of the match. Equipping a turbocharger is an excellent option to increase your mobility, but boosting the already excellent turret and hull traverse speeds with an Improved Rotation Mechanism will make it easier to outmaneuver your opponents in close combat. Complete your equipment selection with a Vertical Stabilizer to mitigate the gun's biggest weaknesses and take out opponents on the go.

Equipment

Check out the setup below to ensure the maximum performance of your tank.

Recommended Setup
Alternative Setup

Hover your cursor over the images for more information on each piece of equipment.

Boost the vehicle's strengths with a Turbocharger in the first slot, and Coated Optics in slot two for the bonus of full field modification, as well as a Vertical Stabilizer to mitigate the cannon's weaknesses. Alternatively, adding an Improved Rotation Mechanism will make it easier to outmaneuver an opponent.

Crew Skills

Commander
Gunner
Driver

Similar to other Support Medium Tanks, the crew only consists of three members. This choice of skills focuses on gun reliability and applies if you don't want to reset your crew. Repair should always be among the first skills, since you never want to get caught with your tracks down, especially when you need to reload your magazine. With Brothers in Arms, you improve multiple values, including your gun parameters, which is always useful.

Additional Grousers

Increases mobility on soft and medium terrain.

Increases hull traverse speed.

Increases the ability to maintain speed.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have the Brothers in Arms / Sisterhood of Steel perk.

Call for Vengeance

Reports the location of enemy vehicles for two more seconds after the destruction of your own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the stronger the effect.

Commander's Vision System

Reduces the concealment of moving enemy vehicles.

Reduces the concealment of enemy vehicles behind foliage.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the stronger the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the stronger the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targeted vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the damage and duration of fire.

The higher the skill progress, the stronger the effect.

Intuition

Reduces the time to switch between shells in a fully loaded gun, double-barreled gun, or magazine.

The skill is effective after training starts. The average skill level is applied if multiple loaders are trained.

Minimum time to switch: 1 second for standard guns, or 2.5 seconds for double-barreled guns and magazines.

Improved Aiming

Smaller aiming circle size.

Improved Hardening

Fully restores suspension hit points after repairs.

Increases suspension load capacity.

Increases vehicle hit points.

Enhances suspension durability.

Reduces hull damage caused by suspension damage during impact.

Faster suspension repair speed.

Improved Radio Set

Increases the time an enemy vehicle is visible.

Reduces the time your vehicle is visible to the enemy.

Improved Rotation Mechanism

Reduces dispersion during vehicle movement and traverse, as well as during turret rotation.

Improves hull and turret traverse speed.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the stronger the effect.

Low Noise Exhaust System

Reduces the visibility of a stationary or moving vehicle.

Mentor

Increases the Crew XP gained for each crew member apart from the commander.

The higher the skill progress, the stronger the effect.

Modified Configuration

Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle.

Increases engine durability and the capacity of the ammo rack and fuel tank.

Reduces the damaged ammo rack penalty and damaged engine penalty.

Reduces the chance of engine fire.

Increases repair speed.

Off-Road Driving

Increases mobility on medium and soft terrain.

The higher the skill progress, the stronger the effect.

Preventative Maintenance

Reduces the chance of engine fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the stronger the effect.

Relaying

Increases the signal range of allied vehicles within your radio coverage.

The higher the skill progress, the stronger the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the stronger the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the stronger the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the stronger the effect.

Sixth Sense

Shows a light bulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the stronger the effect.

Snap Shot

Reduces the dispersion penalty when traversing the turret.

The higher the skill progress, the stronger the effect.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Turbocharger

Increases engine power.

Increases top forward speed.

Increases top reverse speed.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must be stationary for at least 3 seconds.

Camouflage Net

Significantly increases the camouflage value of your vehicle.

Your hull must be stationary for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Gun Rammer

Reduces the reload time of your gun by 10%.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties when moving and during hull and turret traverse by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

Battle Pass Season VIII

The Cobra is one of the reward vehicles available for Battle Pass Tokens. If you want to speed up your progress and unlock this new Tier IX vehicle even faster, check out the Improved Pass for Battle Pass Season VIII. Upgrading the Battle Pass for 2 500 unlocks additional rewards and allows you to buy Battle Pass Stages for 250. Take a look at the article for more information, an overview of the reward tracks, a list of all available bundles, and much more.

IMPROVED PASS  


If you have enough tokens, grab the Cobra, head into Random Battles, and give this new British supporter a chance. It may not be the easiest to master, but it will reap great rewards.

Roll Out!

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