Aggiornamento 1.18: Il Common Test 3 è disponibile!

Comandanti!

La terza sessione di test in vista dell'aggiornamento 1.18 è iniziata. Assicuratevi di provare le novità in arrivo, che trovate riassunte nelle patch notes (in inglese) qui sotto e nei precedenti annunci: CT 1 e CT 2.

Continuate a fornirci le vostre impressioni e i vostri suggerimenti nel forum. Grazie!

  • COME PARTECIPARE AL COMMON TEST
  • È IL VOSTRO PRIMO TEST?
COME PARTECIPARE AL COMMON TEST

Per partecipare dovrete avere il Game Center Wargaming.net (WGC), l'ultimo client di gioco del Common Test e un account Wargaming.net creato prima della data prestabilita (vedete di seguito).

Idoneità

Tutti gli account Wargaming.net creati prima del 24 luglio alle 22:59 CEST (UTC+2) potranno partecipare al test.

Scaricate e installate il client del test

INSTALLER DEL CLIENT DEL TEST

  • Avviate l'installer del client del test.
  • Scegliete una cartella d'installazione diversa da quella che contiene l'installazione base di World of Tanks.
  • Selezionate il client del test appena installato dal menu a tendina in alto nel WGC.
  • Roll Out! E ricordatevi di condividere le vostre impressioni!

Potete trovare ulteriori dettagli sul WGC nella guida dedicata al Game Center Wargaming.net.

È IL VOSTRO PRIMO TEST?

Date un'occhiata alla nostra comoda guida ai test pubblici: contiene tutti i dettagli su Common Test, Sandbox Test e Supertest.

GUIDA AL TEST

Patch Note (in inglese)

Espandi

Main Changes

Map Changes

Murovanka

  • In square E2, the terrain of the slope has been additionally emphasized with texture to improve noticeability.

Outpost

  • In square D6 from the upper base side, the ability to drive into an area not intended for playing has been removed.
  • In square D4, the ability to drive up the hill from the northwest side has been balanced for both teams. Only fast vehicles can use the driveway, which, thanks to their speed, allows them to traverse the slope.
  • A bush has been added in square E5 at the entrance to the central part of the castle to balance the abilities of the teams.

Lakeville

  • In squares E2–F2, the way up the slope from the lower team side has been slightly widened. Unnecessary bushes have been removed.

Redshire

  • In square D8, the cavity in the terrain, which allowed for firing safely at enemy heavy tanks in the area of the fallen zeppelin, has been removed.

Changes to the technical characteristics of the following vehicles:

Italy

  • SMV CC-56
    • The hull armor values have been changed.
  • Controcarro 1 Mk. 2
    • Changed the top speed from 35 to 30 km/h
      Changed the penetration value of the standard shell from 255 to 250 mm
  • Controcarro 3 Minotauro
    • Changed the top speed from 36 to 30 km/h
      Changed the penetration value of the standard shell from 255 to 265 mm
      Changed the penetration value of the special shell from 345 to 330 mm

Fixed Issues and Improvements

Fixed the issue of the speedometer of wheeled vehicles being displayed in the Sniper Aim when the corresponding option was enabled in the game settings.

Fixed the issue of the Minefield ability being displayed as deployed by an enemy in the Steel Hunter tournaments for observers in the Varyag vehicle.

Fixed the visualization of the knocked-down tracks for the Object 279 (e) when the Track Physics option is enabled with the Standard or higher preset selected.

Fixed the issue of the server aim not matching the client aim during movement and turret rotation.

Fixed some UI issues.

Fixed some localization issues.

Nascondi dettagli

Discutine su Discord

Chiudi