Content:

  • Added base British Tech Tree: medium tanks branch with FV4202 as Tier 10 and heavy tanks with FV215 as Tier 10 tank.
  • Following Premium vehicles were added to in-game store: Tier 7 Soviet TD SU-122-44, Tier 7 German MT Panther M-10, Tier 6 German MT Pz IV Schmalturm  
  • Following maps were reworked and optimized for new render graphics: ‘Province’, ‘El-Halluf’, ‘Dragon Ridge’, ‘Abbey’ 
  • ‘Dragon Ridge’ map re-introduced to random battles 
  • ‘Prohorovka’ Assault map removed 
  • Inscriptions on USSR tanks were reworked for better visibility and entertaining.
  • Inscriptions of all nations were reworked to be readable from a distance.

 

Game Mechanics

  • Added possibility to purchase premium rounds using credits in addition to the current gold variant (prices are based on 1 gold = 400 credits exchange rates) Read more here.
  • ‘Insufficient credits’ status added to the module hint
  • Added possibility for a platoon creator to exclude game modes for the platoon – this means that platoon will enter only game modes, which are selected in platoon creator options
  • For majority of tanks systemized and readjusted speed of tank burning (minor corrections)
  • Added Object 263 to the description of the ‘Lion of Sinai’ achievement

Technical Optimization:

  • Some objects on several maps were optimized for new render
  • Optimized drawing speed of some small objects
  • Fixed incorrect brightness of effects (too dark or too light) on some maps.
  • Fixed the productivity slump for several hardware configurations

 

Fixes:

  • Fixed rare issue, which caused player be balanced into game modes he previously excluded
  • Fixed a wrong possibility rate to be balanced in a game mode, if one of game modes is excluded (for example, this caused player be balanced to often to ‘Encouter’ game, if ‘Assault’ if excluded)
  • Fixed the bug, which caused throwing tank out after it drove inside a bunker
  • Fixed the errors in placing of objects and lighting on maps ‘Ruinberg’, ‘Widepark’, ‘El-Halluf’, ‘Airfield’ and ‘Himmelsdorf’
  • Removed tank ‘shadow’ from the hangar for cases, when the vehicle is still in baltte
  • Removed gap between tank and surface in standard hangar
  • Fixed mistakes in models of following vehicles: Pz IV Schmalturm, SU-122-54, Superpershing, VK 3002 DB, VK 3001(H)
  • Fixed mistakes in display of camouflage patters on SU-100-M1
  • Fixed incorrect display of emblems and inscriptions on following vehicles: AMX 13F3AM, D2, SU-122-54, MkVII Tetrarch, VK3601H, Т110Е5, AMX 50 120.
  • Fixed the display of SPG schematics in status window during the battle (previously tanks were displayed instead of SPG
  • Fixed the display of SU-122-54 turret armoring
  • Fixed the slop angle of lower armoring plate of IS-7 (changed to historical)
  • Fixed the slop angle of lower armoring plate of IS-3 (changed to historical). Fixed armoring of tank’s bottom
  • Fixed poor visibility of the projectile when firing in the sniper mode.
  •  Fixed rare "freeze" of the game at start of battle.
  •  Fixed rare "freeze" of the game when exiting to hangar.
  • Fixed severe FPS drop, which happened 2-3 seconds after entering Sniper
  • Fixed water display artifacts with enabled antialiasing
  • Fixed the incorrect re-initialization of dynamic shadows after switching over to the game using Alt+Tab
  • Fixed the display of grass in Sniper Mode with this option disabled
  • Fixed rare incorrect interaction between water and fog
  • Fixed many small interface errors of after battle statistics window
  • Fixed error of replaying the base capture sound during replay pause.
  • Fixed the rare error with stop of replay reproduction after rewinding.
  • Chat messages returned to replays
  • Fixed battle replay is not ending when the battle is over.
  • Fixed inability to resume battle recording after turning it on/off
  • Fixed the incorrect work of minimap in Clan Wars battles (with Fog of War enabled)
  • Fixed the impossibility to reconnect to Clan Wars battle, if replays are enabled
  • Fixed the memory leak upon radial menu opening
  • Fixed the update of tank icons in nation tree in research menu
  • Fixed the incorrect status for researched modules on vehicles that has not been yet researched
  • Fixed the intersection of ammorack blow-up icon with damage numbers
  • Fixed the incorrect sound for hitting the stone surface
  • Fixed the call of battle menu only after second pressing of ‘Esc’ button
  • Fixed rare bug with unavailability of mouse cursor in battle menu window
  • Fixed some small errors in ‘Exterior’ menu window
  • Fixed some grammar errors in German inscriptions
  • Fixed the receive of a daily suspension, if account was online for more than 25 hours
  • Removed possibility to retrain crew to ‘Observer’ tank
  • Fixed incorrect display of penetration mark after ricochet
  • Fixed the impossibility to make a screenshot with active battle chat
  • Fixed the display of 3 types of shells in Hangar for tanks, which have only 2 types of ammunition
  • Upon entering XP exchange window on elite vehicle, which has not all modules researched (due to addition/change of vehicles within update), exchange XP unchecked for it, but vehicle will still be in the list
  • Fixed emblem: added Myanmar flag, corrected description for Taiwan flag
  • Clarified terms for receiving the award "Sentinel."
  • Fixed hanging up of the camera when giving a command in the Radial Menu.
  • Fixed the missing skill training percentage when choosing a crew member
Chiudi