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Public Test of Version 9.15.1

General News
In other languages: pl de fr tr cs

The public test server for Version 9.15.1 is now open.

 

Main Features of the current Public Test of Version 9.15.1

  • Introduced further improvements to the new sound system
  • Replaced Lorraine 40t with Bat.-Châtillon 25 t AP
  • Reworked 24 vehicles for HD quality
  • Reworked certain existing tank HD models
  • Introduced some map improvements
  • Applied various fixes and optimisations

 

How the Public Test Works

New to testing? Check out our handy guide to public tests.

Eligibility: Every player who registered their account before 15 June.

Feedback: please post your general feedback about the test version and bug reports in the special thread on our forum.

 

Test client download

  1. Download the test client installer (4.9 MB).
  2. Make sure you pick a save location that is different to your regular World of Tanks game files. Save and run the installer.
  3. Run the new copy of the game. The launcher will download all the additional data.
  4. Log in and start playing.

 

Please be aware of the following:

The test server will be restarted regularly, according to the following schedule:

  • First Periphery: 04:00 UTC every day. Average duration will be around 25 minutes.
  • Second Periphery: 05:00 UTC every day. Average duration will be around 25 minutes.
  • Central Database: 09:00 UTC every day. Average duration will be around 2 minutes.

The test server may be subject to unscheduled restarts and maintenance.

Patch Notes for the Second Public Test
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Technical Improvements

  1. Fixed the issue with the decrease of gamut upon re-entering the game.
  2. Fixed the issue with the inability to scroll the vehicle carousel using the mouse wheel after leaving the battle.
  3. Fixed the issue with the inability to repair modules in battle using the mouse.
  4. Fixed the breadth of the solid aiming circle.
  5. Fixed the issue with the inability to apply perks and skills of the crew of the F75_Char_de_25t to all other medium tanks.
  6. Added support for fractional values of gun elevation/depression angles in simplified technical characteristics.
  7. Fixed the issue with the inability to adjust the volume of music in the Garage using the slider in Settings.
  8. Fixed the issue when vehicle markers did not disappear from the top panel with the appropriate setting disabled.
  9. Fixed the issue where vehicle modules were being repaired after the vehicle was destroyed.
  10. Fixed the issue where the selected type of shell was not highlighted during the countdown before the battle.
  11. Fixed the issue where the "Attacking X" icon did not disappear from the minimap.
  12. Fixed the issue where the numbers of Platoons were calculated for both teams whereas they should have been calculated for each of the teams separately.
  13. Fixed the issue where the ammo rack detonation icon was not displayed above the vehicle.
  14. Fixed the issue where destroyed vehicles were displayed with the Expanded Minimap Features setting enabled.
  15. Fixed the issue with the missing line break for the "Ready to fire!" command.
  16. Fixed the issue where the voice chat was activated when the player clicked on a message.
  17. Fixed the issue with desynchronization of display of vehicle tracks condition after a critical hit.
  18. Fixed the issue where the volume of music in the Garage could not be adjusted with the music volume slider in Settings.
  19. Fixed the issue with the disappearance of the vehicle outline when switching from Arcade to Sniper aim.
  20. Reworked the graphics in the top panel: adjusted the glow of markers for destroyed vehicles.
  21. Fixed the issue where minimap transparency that was set in the Garage did not work in battle.

Vehicles

  1. Changed the crew of the Bat.-Chatillon 25 t AP.
  2. Fixed the issue with the transparent barrel of the T57 Heavy Tank.
  3. Fixed the issue with incorrect projection of a user-made Inscription on the sides of the Centurion Mk.7/1.
  4. Fixed the issue with incorrect display of gun models for the MT-25.
  5. Replaced the old spline textures of the E 75's tracks with the new ones. 
  6. Fixed the issue with the missing exception texture for the 113's Camouflage.
  7. Fixed the angle of the armor plate under side skirts in the model of a destroyed Ch22_113.2014.

Maps

  1. Adjusted the landscape on the Abbey map to prevent vehicles from driving onto zones that were not supposed to be reachable.
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Patch Notes for the First Public Test
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Game Features

  1. Sound improvements:
  • Added a separate sound event for damage from HE shells to your own vehicle (upon indirect hits and splash damage).
  • Added the sound event informing that an allied vehicle was destroyed.
  • Implemented 3D positioning for the sound of spotting enemy vehicles.
  • Reworked the sound of tracks (accentuated the sound of tracks for vehicles with a high-powered gasoline engine).
  • Implemented a sound preset for laptops. This preset adapts the sound scheme for playback on internal laptop speakers at the highest quality possible.
  • Added the "Bass boost" option.

2. Personal Reserves can now be purchased from the Personal Reserves window.

Technical Tasks

  1. Reworked the effects of vehicle side scraping (the effects are now less annoying and more realistic).
  2. Optimised a number of performance aspects.
  3. Battle interface is now written in Action Script 3.

Tanks

Changes to U.S.S.R. vehicles:

  1. ISU-130:
  • Dispersion on the move with the ISU-130 suspension decreased by 40%.
  • Dispersion on hull traverse with the ISU-130 suspension decreased by 40%.
  • Maximum reverse speed changed from 12 km/h to 14 km/h.
  • Top speed changed from 34 km/h to 38 km/h.
  • View range with the ISU-130 turret changed from 350 m to 380 m.
  • Aiming time of the 130 mm S-26 gun for the ISU-130 turret changed from 2.5 s. to 2.1 s.
  • Reload time of the 130 mm S-26 gun for the ISU-130 turret changed from 12 s to 10.3 s.
  • Dispersion of the 130 mm S-26 gun changed from 0.4 m to 0.37 m.

3. Replaced the Lorraine 40t with the Bat.-Châtillon 25 t AP.

4. Reworked 24 vehicles for HD quality:

  • МТ-25
  • G.W. E 100
  • FV304
  • Jagdpanzer 38(t) Hetzer (Designation changed, previously the Hetzer)
  • Dicker Max
  • Pz.Kpfw. III
  • E 75
  • Waffentrager auf Pz. IV
  • АТ-1
  • AMX 13 75
  • SU-100Y
  • SU-100M1
  • T57 Heavy Tank
  • Großtraktor - Krupp
  • M37
  • 113
  • G.W. Tiger (P)
  • 121
  • M22 Locust
  • FV125b (183)
  • M8A1
  • T-34-1
  • Rhm.-Borsig Waffenträger
  • G.W. Panther

5. Changed the models of existing HD vehicles:

  • Tortoise
  • M103
  • M18 Hellcat
  • Maus

Maps

  1. Remade the minimaps of Prokhorovka, Ensk, and El Halluf into a new style.
  2. Released the Paris map for the first Common Test iteration only.
  3. Updated some effects on the following maps:
  • Training area
  • Karelia
  • Himmelsdorf
  • Prokhorovka
  • Ruinberg
  • Mines
  • Erlenberg
  • Widepark
  • Sand River
  • El Halluf
  • Airfield
  • Fiery Salient
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Thank you for taking part in the public test! Good luck and have fun!

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