The T34 is one of the oldest vehicles, yet it's always been a very capable tank that should never be underestimated. How is that possible? For one it has an extremely tough turret, paired with strong armament and great gun depression, making this vehicle a great choice for hull-down tactics. Let's take a closer look at the T34 (and T34 B), shall we?
Gameplay
Just like pretty much any American vehicle, the T34's main strengths are the tough turret and amazing gun depression. Let's start with the first – it may be near impossible to penetrate the turret from the front, but when peaking over a ridge or a hill, it's crucial you make sure that opponents cannot hit the turret sides. Only the front and back sides have strong armour, the sides themselves are rather weak, and the turret's huge size make them an easy target, so watch out!
The hull armour in general is not that great, frontally it may bounce some incoming shots because of the angle, but you really shouldn't count on it. The sides and rear are close to paper-thin, so always try to keep them safe. Armament-wise, it brings a powerful 120 mm gun, dealing high damage with great penetration power. This allows you to damage most enemy vehicles frontally without any problems. The accuracy is decent too, but it'll take some time to fully close the aim circle.
The T34 is a sluggish vehicle; the acceleration, top speed, traverse speed, and turret traverse speed are low. Fast vehicles will circle you easily. Keep them at distance! Also, at the start of the battle you will have to decide to which flank you want to go. You will not be able to change flanks afterwards, and even going back to the base to defend will take a lot of time. In this situation, it always helps to check the minimap regularly to see if another flank is collapsing.
Equipment
Recommended Setup | ||
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This equipment is perfect to counter all the T34's weaknesses. With better reload time, stabilization, and aiming time, the 120 mm gun becomes way more effective in battle, which helps you rack up more damage consistently.
Crew Skills
Commander | |||
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Gunner | |||
Driver | |||
Radio Operator | |||
Loader | |||
Loader |
With a crew of six, you have a huge choice between different skills and perks. Nonetheless, the most important ones are still Repair and Brothers in Arms, while the ones in the third column improve different characteristics.
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have Brothers in Arms / Sisterhood of Steel.
Call for Vengeance
Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the higher the effect.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the higher the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the higher the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targetes vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the duration and damage taken by fire.
The higher the skill progress, the higher the effect.
Intuition
Grants a slight chance of changing the shell type without having to reload again.
Doesn't work with autoloaders. Works also while reloading.
Works only if the skill progress has reached 100%.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the higher the effect.
Mentor
Increases the Crew XP gained for each member apart from the commander.
The higher the skill progress, the higher the effect.
Off-Road Driving
Increases the mobility on medium and soft terrain.
The higher the skill progress, the higher the effect.
Preventative Maintenance
Reduces the chance of taking fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Relaying
Increases the signal range of your allies' vehicles within your signal range.
The higher the skill progress, the higher the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the higher the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the higher the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Sixth Sense
Shows a lightbulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the higher the effect.
Snap Shot
Reduces the dispersion penalty of traversing the turret.
The higher the skill progress, the higher the effect.
Additional Grousers
Increases the mobility on soft and medium terrain.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must stand still for at least 3 seconds.
Camouflage Net
Increases the camouflage value of your vehicle tremendously.
Your hull must stand still for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Tank Gun Rammer
Reduces the reload time of your gun by 10%.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.