Commanders!
With the new Trading Caravan event comes the chance to get your hands on many Premium and special vehicles, but none stand out like the newly-released Kirovets-1 and the rare T-22 medium, available for credits and bonds, respectively. From February 15 through February 20, take advantage of this opportunity to get these two fearsome contenders and other must-haves through in-game bundles available for credits, gold, and bonds. Read on to discover why you don't want to miss out!
Contents
Kirovets-1: Meet the Powerful Brand-New Soviet Heavy
The star of the Trading Caravan event is the brand-new VIII Кировец-1 , a tough Premium heavy with good damage that does its best fighting up close. Not only does the event bring the first opportunity to pick up this tank, but it's available for credits and also comes with the exquisite Black Marble 2D style!
Comparable to the legendary IS-3 in gameplay and appearance, the Kirovets-1 has a strong 390-damage-per-shot gun with 221 mm of penetration, a value on the higher end for Tier VIII Soviet heavies. Despite its 360 m view range being good for a Soviet heavy, it lacks the accuracy to succeed in long-range engagements consistently. For that reason, and to exploit decent armor angles and mobility, close-quarters combat is preferable.
The 42 km/h top speed is impressive for a heavy and is the highest among its peers. A low profile, 1,550 HP, and 195 mm thick turret armor provide strong survivability, while the hull armor also offers good protection. This is balanced out by the 12.46 s reload time and poor –5 degrees of gun depression, which should be accounted for when heading into battle.
- Equipment
- Crew Skills
Recommended Setup | ||
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The recommended equipment aims to improve the Kirovets-1's DPM and accuracy on the move. Improved Ventilation boosts overall performance, a Tank Gun Rammer reduces reload time to increase DPM, and a Vertical Stabilizer improves gun handling. Equip Improved Hardening as an alternative to Improved Ventilation for better survivability.
Commander | |||
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Gunner | |||
Driver | |||
Loader |
These crew skills focus on improving gun accuracy while moving.
T-22 medium: Fear the Rare Soviet Tier X
While the X Т-22 ср. 's rarity alone makes it a special vehicle, it is also a formidable force on the battlefield. First available in 2015 and hard to get since, this exotic tank can now be added to your collection for the cost of bonds during this exciting event.
Like most Soviet mediums, the T-22 medium prides itself on versatility, offering impressive mobility, decent survivability, and good damage output. Upon its introduction to the game, it was among the best in class in several fields, including aim time, accuracy, and engine power—and it still impresses today.
Its 320 damage per shot and 264 mm of penetration are on par with other Tier X Soviet mediums, but its lower 2,560 DPM is a consequence of a longer reload time. It boasts the highest top speed among its peers at 55 km/h, and it has the best power-to-weight ratio, allowing it to comfortably reach that speed.
While decent offensive capabilities and excellent mobility suggest the T-22 medium can lead an assault, its lackluster front hull armor shouldn't be ignored. Thanks to its rarity, opponents may be unaware of this weakness, but using the side armor to reverse sidescrape may provide a better engagement option.
- Equipment
- Crew Skills
Recommended Setup | ||
---|---|---|
The recommended equipment aims to expand upon the T-22 medium's versatility. Improved Ventilation boosts overall performance, a Tank Gun Rammer reduces reload time to bolster DPM, and a Vertical Stabilizer improves gun handling. Coated Optics is also a good choice for increasing view range.
Commander | |||
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Gunner | |||
Driver | |||
Loader |
As with the Kirovets-1, these crew skills focus on improving gun accuracy while moving.
Roll Out!
Additional Grousers
Increases mobility on soft and medium terrain.
Increases hull traverse speed.
Increases the ability to maintain speed.
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have the Brothers in Arms / Sisterhood of Steel perk.
Call for Vengeance
Reports the location of enemy vehicles for two more seconds after the destruction of your own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the stronger the effect.
Commander's Vision System
Reduces the concealment of moving enemy vehicles.
Reduces the concealment of enemy vehicles behind foliage.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the stronger the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the stronger the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targeted vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the damage and duration of fire.
The higher the skill progress, the stronger the effect.
Intuition
Reduces the time to switch between shells in a fully loaded gun, double-barreled gun, or magazine.
The skill is effective after training starts. The average skill level is applied if multiple loaders are trained.
Minimum time to switch: 1 second for standard guns, or 2.5 seconds for double-barreled guns and magazines.
Improved Aiming
Smaller aiming circle size.
Improved Hardening
Fully restores suspension hit points after repairs.
Increases suspension load capacity.
Increases vehicle hit points.
Enhances suspension durability.
Reduces hull damage caused by suspension damage during impact.
Faster suspension repair speed.
Improved Radio Set
Increases the time an enemy vehicle is visible.
Reduces the time your vehicle is visible to the enemy.
Improved Rotation Mechanism
Reduces dispersion during vehicle movement and traverse, as well as during turret rotation.
Improves hull and turret traverse speed.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the stronger the effect.
Low Noise Exhaust System
Reduces the visibility of a stationary or moving vehicle.
Mentor
Increases the Crew XP gained for each crew member apart from the commander.
The higher the skill progress, the stronger the effect.
Modified Configuration
Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle.
Increases engine durability and the capacity of the ammo rack and fuel tank.
Reduces the damaged ammo rack penalty and damaged engine penalty.
Reduces the chance of engine fire.
Increases repair speed.
Off-Road Driving
Increases mobility on medium and soft terrain.
The higher the skill progress, the stronger the effect.
Preventative Maintenance
Reduces the chance of engine fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the stronger the effect.
Relaying
Increases the signal range of allied vehicles within your radio coverage.
The higher the skill progress, the stronger the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the stronger the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the stronger the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the stronger the effect.
Sixth Sense
Shows a light bulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the stronger the effect.
Snap Shot
Reduces the dispersion penalty when traversing the turret.
The higher the skill progress, the stronger the effect.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Turbocharger
Increases engine power.
Increases top forward speed.
Increases top reverse speed.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must be stationary for at least 3 seconds.
Camouflage Net
Significantly increases the camouflage value of your vehicle.
Your hull must be stationary for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Gun Rammer
Reduces the reload time of your gun by 10%.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties when moving and during hull and turret traverse by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.