Trading Caravan: Discover the Kirovets-1 and T-22 medium

Commanders!

With the new Trading Caravan event comes the chance to get your hands on many Premium and special vehicles, but none stand out like the newly-released Kirovets-1 and the rare T-22 medium, available for credits and bonds, respectively. From February 15 through February 20, take advantage of this opportunity to get these two fearsome contenders and other must-haves through in-game bundles available for credits, gold, and bonds. Read on to discover why you don't want to miss out!

Interested in a bundle but don't want to get it right away? Add it to your "Saved bundles" list, where it will be accessible until February 22 at 23:59 CET (UTC+1), but remember to monitor the availability of your saved items so you don't miss out!

Contents

Kirovets-1: Meet the Powerful Brand-New Soviet Heavy

The star of the Trading Caravan event is the brand-new VIII Kirovets-1 , a tough Premium heavy with good damage that does its best fighting up close. Not only does the event bring the first opportunity to pick up this tank, but it's available for credits and also comes with the exquisite Black Marble 2D style!

Comparable to the legendary IS-3 in gameplay and appearance, the Kirovets-1 has a strong 390-damage-per-shot gun with 221 mm of penetration, a value on the higher end for Tier VIII Soviet heavies. Despite its 360 m view range being good for a Soviet heavy, it lacks the accuracy to succeed in long-range engagements consistently. For that reason, and to exploit decent armor angles and mobility, close-quarters combat is preferable.

The 42 km/h top speed is impressive for a heavy and is the highest among its peers. A low profile, 1,550 HP, and 195 mm thick turret armor provide strong survivability, while the hull armor also offers good protection. This is balanced out by the 12.46 s reload time and poor –5 degrees of gun depression, which should be accounted for when heading into battle.

The parameters displayed are valid for the vehicle with each crew member trained to 100% major qualification level. Some vehicle characteristics can be further improved with the Commander's bonus to major qualification level, crew perks, and skills, as well as special in-game items.
Main Characteristics
Firepower
Survivability
Mobility
Kirovets-1
VIII
Average Damage
390/390/530
 HP
Average Penetration
221/270/61
 mm
Hit Points
1,550
 HP
Top Speed / Reverse Speed
42/20
 km/h
Commander (Radio Operator)
Gunner
Driver
Loader
Firepower
Average Damage
390/390/530
 HP
Ammunition
30
 shells
Average Penetration
221/270/61
 mm
Gun Reload Time
13
 s
Dispersion at 100 m
0.45
 m
Gun Depression / Elevation Angles
−5/18
 deg
Aiming Time
3.1
 s
Shell Types
Shell Velocity
APCR
1,400
 m/s
HEAT
820
 m/s
HE
790
 m/s
Survivability
Concealment of Moving Vehicle
3.19/0.61
%
Hit Points
1,550
 HP
Concealment of Stationary Vehicle
6.38/1.21
%
Hull Armor
140/100/60
 mm
Signal Range
730
 m
Turret Armor
195/120/100
 mm
View Range
360
 m
Turret Traverse Speed
24
 deg/s
Mobility
Engine Power
720
 h.p.
Specific Power
15.16
 h.p./t
Traverse Speed
26
 deg/s
Top Speed / Reverse Speed
42/20
 km/h
   

  • Equipment
  • Crew Skills
Recommended Setup
Hover your cursor over the images for more information on each piece of equipment.

The recommended equipment aims to improve the Kirovets-1's DPM and accuracy on the move. Improved Ventilation boosts overall performance, a Tank Gun Rammer reduces reload time to increase DPM, and a Vertical Stabilizer improves gun handling. Equip Improved Hardening as an alternative to Improved Ventilation for better survivability.

Commander
Gunner
Driver
Loader

These crew skills focus on improving gun accuracy while moving.

Should you uncover the brand-new Kirovets-1 in the Trading Caravan, make sure to give it serious consideration. If it's evading you, use the Shuffle function to replace an existing bundle for the chance to receive one containing this special tank.

T-22 medium: Fear the Rare Soviet Tier X

While the X T-22 medium 's rarity alone makes it a special vehicle, it is also a formidable force on the battlefield. First available in 2015 and hard to get since, this exotic tank can now be added to your collection for the cost of bonds during this exciting event.

Like most Soviet mediums, the T-22 medium prides itself on versatility, offering impressive mobility, decent survivability, and good damage output. Upon its introduction to the game, it was among the best in class in several fields, including aim time, accuracy, and engine power—and it still impresses today.

Its 320 damage per shot and 264 mm of penetration are on par with other Tier X Soviet mediums, but its lower 2,560 DPM is a consequence of a longer reload time. It boasts the highest top speed among its peers at 55 km/h, and it has the best power-to-weight ratio, allowing it to comfortably reach that speed.

While decent offensive capabilities and excellent mobility suggest the T-22 medium can lead an assault, its lackluster front hull armor shouldn't be ignored. Thanks to its rarity, opponents may be unaware of this weakness, but using the side armor to reverse sidescrape may provide a better engagement option.

The parameters displayed are valid for the vehicle with each crew member trained to 100% major qualification level. Some vehicle characteristics can be further improved with the Commander's bonus to major qualification level, crew perks, and skills, as well as special in-game items.
Main Characteristics
Firepower
Survivability
Mobility
T-22 medium
X
Average Damage
320/320/420
 HP
Average Penetration
264/330/50
 mm
Hit Points
1,900
 HP
Top Speed / Reverse Speed
55/20
 km/h
Commander
Gunner
Driver
Loader
Firepower
Average Damage
320/320/420
 HP
Ammunition
50
 shells
Average Penetration
264/330/50
 mm
Gun Reload Time
7.5
 s
Dispersion at 100 m
0.38
 m
Gun Depression / Elevation Angles
−5/16
 deg
Aiming Time
2.1
 s
Shell Types
Shell Velocity
APCR
1,535
 m/s
HEAT
900
 m/s
HE
900
 m/s
Survivability
Concealment of Moving Vehicle
11.74/2.32
%
Hit Points
1,900
 HP
Concealment of Stationary Vehicle
15.62/3.09
%
Hull Armor
100/80/80
 mm
Signal Range
850
 m
Turret Armor
230/170/140
 mm
View Range
400
 m
Turret Traverse Speed
40
 deg/s
Mobility
Engine Power
750
 h.p.
Specific Power
22
 h.p./t
Traverse Speed
40
 deg/s
Top Speed / Reverse Speed
55/20
 km/h
   

  • Equipment
  • Crew Skills
Recommended Setup
Hover your cursor over the images for more information on each piece of equipment.

The recommended equipment aims to expand upon the T-22 medium's versatility. Improved Ventilation boosts overall performance, a Tank Gun Rammer reduces reload time to bolster DPM, and a Vertical Stabilizer improves gun handling. Coated Optics is also a good choice for increasing view range.

Commander
Gunner
Driver
Loader

As with the Kirovets-1, these crew skills focus on improving gun accuracy while moving.

Should you uncover the rare T-22 medium in the Trading Caravan, make sure to give it serious consideration. If it's evading you, use the Shuffle function to replace an existing bundle for the chance to receive one containing this special tank.

Additional Grousers

Increases mobility on soft and medium terrain.

Increases hull traverse speed.

Increases the ability to maintain speed.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have the Brothers in Arms / Sisterhood of Steel perk.

Call for Vengeance

Reports the location of enemy vehicles for two more seconds after the destruction of your own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the stronger the effect.

Commander's Vision System

Reduces the concealment of moving enemy vehicles.

Reduces the concealment of enemy vehicles behind foliage.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the stronger the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the stronger the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targeted vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the damage and duration of fire.

The higher the skill progress, the stronger the effect.

Intuition

Reduces the time to switch between shells in a fully loaded gun, double-barreled gun, or magazine.

The skill is effective after training starts. The average skill level is applied if multiple loaders are trained.

Minimum time to switch: 1 second for standard guns, or 2.5 seconds for double-barreled guns and magazines.

Improved Aiming

Smaller aiming circle size.

Improved Hardening

Fully restores suspension hit points after repairs.

Increases suspension load capacity.

Increases vehicle hit points.

Enhances suspension durability.

Reduces hull damage caused by suspension damage during impact.

Faster suspension repair speed.

Improved Radio Set

Increases the time an enemy vehicle is visible.

Reduces the time your vehicle is visible to the enemy.

Improved Rotation Mechanism

Reduces dispersion during vehicle movement and traverse, as well as during turret rotation.

Improves hull and turret traverse speed.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the stronger the effect.

Low Noise Exhaust System

Reduces the visibility of a stationary or moving vehicle.

Mentor

Increases the Crew XP gained for each crew member apart from the commander.

The higher the skill progress, the stronger the effect.

Modified Configuration

Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle.

Increases engine durability and the capacity of the ammo rack and fuel tank.

Reduces the damaged ammo rack penalty and damaged engine penalty.

Reduces the chance of engine fire.

Increases repair speed.

Off-Road Driving

Increases mobility on medium and soft terrain.

The higher the skill progress, the stronger the effect.

Preventative Maintenance

Reduces the chance of engine fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the stronger the effect.

Relaying

Increases the signal range of allied vehicles within your radio coverage.

The higher the skill progress, the stronger the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the stronger the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the stronger the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the stronger the effect.

Sixth Sense

Shows a light bulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the stronger the effect.

Snap Shot

Reduces the dispersion penalty when traversing the turret.

The higher the skill progress, the stronger the effect.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Turbocharger

Increases engine power.

Increases top forward speed.

Increases top reverse speed.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must be stationary for at least 3 seconds.

Camouflage Net

Significantly increases the camouflage value of your vehicle.

Your hull must be stationary for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Gun Rammer

Reduces the reload time of your gun by 10%.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties when moving and during hull and turret traverse by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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