[Update] Dawn of Industry

Fellow Commanders! Pay attention: the new start date for the Global Map event is set on February 13!

Due to the change of the event's launch date, we've decided to increase the pool of reward vehicles by 500 units as an extra. Now it consists of 11,500 tanks. We apologize for any inconvenience caused and thank you for your understanding.

The Global Map is currently frozen, but you can already start planning your strategies. Also, the brand-new event mechanics Workshop and Experimental Modules are available in a live preview on the clan dashboard. Pay attention: the experimental modules themselves will be credited to you on February 13, with the start of the event. For more information about modifications they introduce, please see paragraph 3 of the Regulations.

There's another huge fight on the Global map, and it promises a big jackpot to all engaging in! Raise the Personnel up and rework your loadouts, because the Dawn of Industry, a face-melting event with brand-new mechanics and awesome rewards, is rising over the clans. It's time to find out whose will to win is stronger than granite, so get engaged in a frantic race for glory and trophies!

Dawn of the Industry brings a new reality where the best clan strategists will get quite a workout and must show backbone. Two fresh mechanics we’re introducing will throw even more gas on the rivalry fire and push the struggle for supremacy to the breaking point. Check them out.

  • Workshop. It will help you get the antique Tier VII-VIII Premium tanks exclusively available during previous events on the Global map.
  • Experimental modules. Boost the performance of your vehicles thanks to special consumables enhancing their characteristics during one battle.

As always, the task will not be an easy one, but trophies are worth sweating for! In addition to collectors' gems of the past, for the first time at stake is the unique (really!) 3D-style “Graphite” for the Object 907. And of course, you can get your hands on all Tier X tanks from previous events, as well as on mountains of credits, thick packs of Bonds, and other cool stuff. Gird yourself for battle, the heat's coming!

Interactive image. Use components to assemble a vehicle. Components can be produced from available resources. Click to create a missing resource using scrap, then use those resources to produce a component.
COMPONENTS FOR VEHICLE PRODUCTION
Gun components
1
 
11 / 12
Engine components
4 / 4
Tooling
7 / 7
Fasteners
40 / 40
 
RESOURCES TO PRODUCE ENGINE COMPONENTS
Spare parts
10 / 11
Non-ferrous metal
6 / 6
Ferrous metal
18 / 18
 
Scrap: 120 / 100

Interactive image. Mount an experimental module to enhance your vehicle. Please note: for illustration purpose, there are three of six available modules provided here.
SELECT A VEHICLE TO MODERNIZE
 
X
T95/FV4201 Chieftain
X
IS-7
Vehicle in battle
SELECT A MODULE TO MODERNIZE THE VEHICLE
 
Supercharging System
DURATION:
One battle on the Global Map
BONUS FROM MOUNTING:
+20%
to engine power
MOUNT MODULE
Module mounted
RESTART
Fire-Control System
0
Supercharging System
1
Heavy Charges
0

Changes as Compared to Previous Events

The Workshop will be available in the game client. This is a new mechanic that allows players to receive various resources after battles. The resources can be used to make parts and eventually assemble Premium vehicles that were previously available within the Global Map events.

Also, all players will receive so-called experimental modules, which change the technical characteristics of vehicles in battles on the Global Map. The set is the same for all players. However, the number of modules is strictly limited and cannot be replenished. An item of any module works only for one battle and will be deducted regardless of the battle's outcome or survivability.

The reward pool that players can earn within the event have also been improved. In addition to credits, Personal Reserves, female crew members, Directives, bonds, days WoT PA, and emblems, the Graphite 3D style for the Object 907 was added and the number of styles increased.

Briefly, this is how it works for players

After each battle within the event, players will receive various resources that can be used in the Workshop to make parts and receive Premium vehicles.

Players will be able to use experimental modules to increase the vehicle's performance in battle.

Players earn Fame Points in battles. When the event is over, players will be able to exchange Fame Points for rewards that include one of the Tier X vehicles. Also, the player's position on the Personal Leaderboard determines whether or not the Graphite 3D-style for the Object 907, the Damascus Steel 2D-style, bonds, and the Legend of the Global Map badge will be given.

The rate of collecting personal Fame Points depends more on the player, since, similarly to the previous events, each participant will need to decide for themselves whether to invest personal Fame Points for bonuses during the event or accumulate and spend them on various rewards when the event is over.

Players can use their personal Fame Points to purchase bonuses that increase the number of Fame Points earned in battles. However, make sure to use this mechanic wisely.

How it works for clans

Clans earn Fame Points both in battles and for completing missions. The clan's position affects the clan multiplier applied to the number of bonds players earn and the amount of gold the clan earns for participating in the event.

Clan officers will need to make strategic decisions on how and where the clan should fight within the regulations, similar to the rules of previous events. The battlefield will be divided into three successive fronts that vary in their size, bonuses, and Fame Points amount that can be earned. Clan leaders will need to decide how to distribute the clan's Fame Points. They can either be aggregated or spent on various bonuses in the Lab. These bonuses can increase the speed of gaining clan Fame Points or provide other strategic advantages.

Game event battles will be played in 15x15 format using Tier X vehicles.

Please study the detailed event regulations to get an understanding of the new event mechanics.

Regulations  

Reward System

The reward system is similar to previous events. All participants can choose their rewards depending on their activity during the event.

Moreover, during the event, participants will be able to make Premium Tier VII or Tier VIII vehicles using the Workshop.

Once the event is over, it will be possible to exchange earned Fame Points for rewards. The cost of the rewarded Tier X vehicles will be based on the amount of personal Fame Points a player has accumulated for position 11,500 plus 4,000 bonds. Thus, players with high positions will be able to select additional rewards aside from vehicles. Players that failed to reach the top-11,500 will be able to exchange their personal Fame Points for other rewards. At the same time, the more personal Fame Points players earn during the game event, the more rewards they can get.

Players who finished in the Alley of Fame but didn't earn a sufficient amount of Fame Points will be able to participate in the bond auction and compete for another 1,200 reward vehicles.

In addition to the possibility of selecting a reward, there are still traditional rewards for positions taken within the Alley of Fame: Bonds Personal rewards will depend on both the number of Fame Points earned by the player and how well their clan played. Players will receive a base reward for their position, while the clan's position on the Leaderboard will see a certain multiplier applied to this reward.

The reward system for clans will remain similar to the one in previous events. Clans receive gold in their treasury and the aforementioned bond multiplier for their players.

The top 10% players will get the Damascus Steel style. Also, they will get a decal that can be applied to their vehicles for each award and badge the players earn.

The top 4,000 players will get the new Graphite 3D style for the Object 907.

The style does not include the Object 907 itself. The style can be received even if the vehicle is not available in the player's Garage.

Rewards for Players with Certain Positions in the Alley of Fame

  • Bonds: 75% of players who pass the minimum threshold of battles fought will receive bonds. The reward can be increased depending on a clan's position.
  • Unique badges that are displayed in battle: For exemplary performance in the event. The top 1% of players who also belong to the top 1% of clans according to the clan leaderboard will get the Global Map Legend badge.
  • The top 10% of players according to the Personal Leaderboard will also get the Dawn of Industry badge.
  • The Graphite 3D-Style for the Object 907: The 4,000 best players by personal Fame Points earned will receive the "Graphite" 3D-style for the Object 907 (does not include the vehicle itself).
  • The Damascus Steel style: The 10% best players by personal Fame Points earned will receive the unique Damascus Steel style.
  • Commemorative Tokens: A traditional set of medals for participants and prize winners.
  • Decals

The players who earn the Global Map Legend badge and event medals will also get the corresponding decals that can be applied to vehicles.

Rewards available in exchange for Personal Fame points

Clan Rewards

Clans will receive more than 8 415 000 in total for their treasuries. Moreover, clan members will be given a multiplier (up to x7) to their personal reward of bonds, depending on the clan's position in the Alley of Fame.

Muster your forces and train hard. Fierce clashes await!

In case where Clan Rivals tournament happens after this event, top 6 clans will be invited directly while there will be an open qualifier for all other clans. Participation will be limited to players who are listed in the Alley of fame for the respective event.

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