Based on your feedback and data collected during the 9.18 Common Test, we landed on a set of changes that rolled out in a micro patch earlier today:
- No artillery in Platoons. You were vocal about mismatched scenarios, when a Platoon of three SPGs was placed at the top of the list and the team ended up with three long-range support fire vehicles as their main strength. The other frustrating issue was frequent cases of arty giving its all to support fellow Platoon-members and totally neglecting the rest of the team. To eliminate both problems, we decided to stop SPGs from forming and joining Dynamic and regular Platoons. Removing the option to play in Platoons should facilitate team cooperation and aid the matchmaker in creating balanced teams. Individual Battle Missions were updated accordingly. We removed Platoons from their conditions.
- Balance tweaks to light tanks. The initial balance settings improved their view range too much, blurring the line between light and medium vehicles. They had a large enough view range to scout efficiently by default. So, you could install additional equipment, train skills and perks to increase their firepower to the point where they could compete with medium vehicles. Along with being great scouts, they would deal almost as much damage as some medium tanks. We averaged out their firepower to draw a thicker line between these two classes in terms of their combat roles. Light tanks keep their trademark mobility, high camo values, and lower durability, just as they still outperform medium vehicles at scouting. At the same time, their firepower was reduced and is lower than that of medium tanks. It’s enough to retaliate yet isn’t enough to make dealing damage their first priority in combat. Their view range also decreased, too. Now, you have to mount Coated Optics/Binocular Telescope and train Crew perks to improve it from the default.
Update 9.18 is a massive milestone for us as it addresses several key issues the game currently has. The team has been working incredibly hard to make this happen, and, at every step, you have been there for us. Thousands of players answered our call and tested new SPG mechanics and Tier X light tanks in the Sandbox, and many more joined in to help us fine-tune template-based matchmaking, arty, and light tanks during the 1st Common Test.
As these major enhancements are nearing completion, we invite you to hop aboard the 2nd Common Test, take new features and improvements for a test drive, and share your thoughts on them with the dev team.
To get up to speed, you can check out the detailed update overview here:
Discover how you can join the Common Test:
- HOW THE CT WORKS?
- TEST CLIENT
- SERVER RESTARTS
New to testing? Check out our handy guide to public tests.
Eligibility: All players registered prior to 20 March can participate in the test.
Feedback: please post your general feedback about the test version and bug reports in the special thread on our forum.
- Download the test client installer (4,9 MB).
- Make sure you pick a save location that is different to your regular World of Tanks game files.
- Save and run the installer.
- Run the new copy of the game. The launcher will download all the additional data.
- Log in and start playing.
The test server will be restarted regularly, according to the following schedule:
- First Periphery: 04:00 UTC every day. Average duration will be around 25 minutes.
- Second Periphery: 05:00 UTC every day. Average duration will be around 25 minutes.
- Central Database: 09:00 UTC every day. Average duration will be around 2 minutes.
The test server may be subject to unscheduled restarts and maintenance.
Head over to our dedicated forum thread to tell us what you think, and be on the lookout for more details on Update 9.18 in the coming weeks.
Micro Patch Notes
KinyitChanges to vehicles:
Changes to the German vehicles
Changes to the technical parameters of the following vehicles :
- Spähpanzer Ru 251
- Changed the reloading time of the 90 mm Rheinmetall DM1 gun for the Spähpanzer Ru 251 Drehturm 360° turret from 6 s to 7 s
- Changed the view range of the Spähpanzer Ru 251 Drehturm 360° turret from 420 m to 410 m
- Spähpanzer SP I C
- Changed the view range of the Spähpanzer SP I C PT II Rh.-Nr. WK-G2 turret from 400 m to 390 m
- Rheinmetall Panzerwagen
- Changed the view range of the Rheinmetall Panzerwagen turret from 430 m to 420 m
- Changed penetration of the Exp. HE shell for the 105 mm Kanone gun from 53 mm to 120 mm
- Changed damage of the Exp. APDS shell for the 105 mm Kanone gun from 390 to 360
- Changed damage of the Exp. HE shell for the 105 mm Kanone gun from 480 to 440
- Changed damage of the Exp. HEAT shell for the 105 mm Kanone gun from 390 to 360
- HWK 12
- Changed the reloading time of the 90 mm Mecar N gun for the HWK 12 turret from 7.9 s to 8.2 s
- Changed the reloading time of the 90 mm Mecar N gun for the HWK 12 verbessert turret from 7.15 s to 7.7 s
Changes to the Chinese vehicles
Changes to the technical parameters of the following vehicles:
- 59-16
- Changed the view range of the 131 turret from 360 m to 350 m
- Changed the view range of the 131-1 turret from 380 m to 360 m
- WZ-131
- Changed the view range of the 132A turret from 380 m to 360 m
- Changed the view range of the 132B turret from 390 m to 370 m
- WZ-132
- Changed the reloading time of the 100 mm 60-100TA gun for the WZ-132 turret from 7 s to 7.8 s
- Changed the reloading time of the 100 mm 59-100TA gun for the WZ-131-1 turret from 8.1 s to 8.5 s
- Changed the reloading time of the 100 mm 59-100TA gun for the WZ-132 turret from 7.5 s to 8.2 s
- Changed the view range of the WZ-131-1 turret from 380 m to 370 m
- Changed the view range of the WZ-132 turret from 390 m to 380 m
- WZ-132A
- Changed the reloading time of the 100 mm 60-100TA gun for the WZ-132A turret from 6.8 s to 7.7 s
- Changed the reloading time of the 100 mm 62-100TA gun for the WZ-132A turret from 7.8 s to 9.2 s
- Changed the view range of the WZ-132A turret from 420 m to 390 m
- WZ-132-1
- Changed the reloading time of the 105 mm L7A3C gun for the WZ-132-1 turret from 9.5 s to 10.7 s
- Changed the view range of the WZ-132-1 turret from 425 m to 400 m
- Changed the ammo rack capacity for the 105 mm L7A3C gun from 40 to 32
Changes to the U.S.S.R. vehicles
Changes to the technical parameters of the following vehicles:
- МТ-25
- Changed the view range of the MT-25 turret from 380 m to 360 m
- LTTB
- Changed the reloading time of the 85 mm D-5Т-85BMU gun for the LTTB turret from 5.2 s to 5.5 s
- Changed the reloading time of the 85 mm D-10-85 gun for the LTTB turret from 5.1 s to 5.4 s
- Changed the view range of the LTTB turret from 390 m to 380 m
- Т-54 ltwt.
- Changed the reloading time of the 100 mm D-10TM mod. 1945 gun for the T-54 ltwt. version turret from 6.8 s to 7.2 s
- Changed the reloading time of the 100 mm D-10TM gun for the T-54 ltwt. version turret from 7 s to 7.5 s
- Changed the view range of the T-54 ltwt. version turret from 410 m to 390 m
- LTG
- Changed dispersion of the 85 mm D-5Т-85BMU gun for the LTG turret from 0.38 m to 0.4 m
- Changed the view range of the LTG turret from 390 m to 360 m
- Т-100 LT
- Changed dispersion of the 100 mm Т-100 gun for the Т-100 LT (Article 64992) turret from 0.44 m to 0.46 m
- Changed the view range of the Т-100 LT (Article 64992) turret from 410 m to 390 m
- Changed thickness of the upper glacis plate from 100 mm to 90 mm
- Changed the damage of the 3VBB shell for the 100 mm Т-100 gun from 320 to 300
- Changed the damage of the 3VBM shell for the 100 mm Т-100 gun from 320 to 300
- Changed the damage of the 3VOF shell for the 100 mm Т-100 gun from 420 to 360
- Changed the ammo rack capacity for the 100 mm Т-100 gun from 42 to 33
- Т-50
- Changed the reloading time of the 45 mm VT-43M gun for the Т-50 turret from 2 s to 2.3 s
- Changed the view range of the Т-50 turret from 360 m to 350 m
Changes to the U.S. vehicles
Changes to the technical parameters of the following vehicles:
- T49
- Changed the reloading time of the 90 mm Gun T132E3 gun for the T49 turret from 6.3 s to 6.4 s
- Changed the reloading time of the 90 mm Gun T132E3 gun for the XM551 test bed turret from 5.65 s to 6 s
- Changed the view range of the T49 turret from 410 m to 400 m
- Changed the view range of the XM551 test bed turret from 420 m to 410 m
- T71
- Changed the view range of the T71 turret from 400 m to 390 m
- XM551 Sheridan
- Changed the view range of the AR/AAV XM551 Sheridan turret from 430 m to 420 m
- Changed damage of the Exp. APDS shell for 105 mm Lightweight Gun from 390 to 360
- Changed damage of the Exp. HE shell for 105 mm Lightweight Gun from 480 to 440
- Changed damage of the Exp. HEAT shell for 105 mm Lightweight Gun from 390 to 360
- Changed the ammo rack capacity for 105 mm Lightweight Gun from 40 to 32
- Changed the ammo rack capacity for 152 mm Gun-Launcher XM81 (conventional) from 30 to 25
- M7
- Changed the view range of the M47 turret from 380 m to 360 m
- M24 Chaffee
- Changed the view range of the M24 turret from 370 m to 360 m
- T21
- Changed the view range of the T21 turret from 390 m to 380 m
- T37
- Changed the view range of the T37 turret from 370 m to 360 m
- Changed the view range of the T41 pilot number 1 turret from 385 m to 370 m
- M41 Walker Bulldog
- Changed the reloading time of 76 mm Gun M32 for the M41 turret from 4.6 s to 5.3 s
- Changed the reloading time of 76 mm Gun T91E5 for the M41 turret from 38 s to 40 s
- Changed the reloading time of 76 mm Gun M32 for the M41A1 turret from 4.6 s to 5.3 s
- Changed the reloading time of 76 mm Gun M32 late for the M41A1 turret from 4.3 s to 5 s
- Changed the number of shells in the magazine for 76 mm Gun T91E5 for the M41 turret from 10 to 6
- Changed the number of shells in the magazine for 76 mm Gun T91E5 for the M41A1 turret from 10 to 6
- Changed the ammo rack capacity for 76 mm Gun T91E5 from 70 to 72
Changes to the French vehicles
Changes to the technical parameters of the following vehicles:
- AMX 12 t
- Changed the view range of the AMX 12 t turret from 380 m to 360 m
- AMX 13 75
- Changed the view range of the FL 10 Type C turret from 390 m to 370 m
- AMX 13 90
- Changed the view range of the FL 10 Type D turret from 400 m to 380 m
- Changed the ammo rack capacity for the 90 mm F3M gun from 44 to 36
- Bat.-Châtillon 12 t
- Changed the view range of the FL 10 Type C turret from 390 m to 380 m
- AMX 13 105
- Changed dispersion of the 105 mm D. 1504 gun for the AMX 13 105 turret from 0.4 m to 0.42 m
- Changed the view range of the AMX 13 105 turret from 415 m to 390 m
- Changed damage of the OCC-105 D. 1504 shell for the 105 mm D. 1504 gun from 390 to 360
- Changed damage of the OE-105-Mle. 60 D. 1504 shell for the 105 mm D. 1504 gun from 480 to 440
- Changed damage of the OFL-105 D. 1504 shell for the 105 mm D. 1504 gun from 390 to 360
- Changed the ammo rack capacity for the 105 mm D. 1504 gun from 33 to 24
List of Changes
KinyitTechnical Improvements:
- Recharge time of the Large First Aid Kit was made equal to the recharge time of the Small First Aid Kit (90 seconds).
- Fixed the issue related to display of the icons for light tank.
- Fixed the issue of receiving notifications when vehicles acquire the Elite status.
- Fixed the issue related to display of indicators above the destroyed vehicles.
- Fixed the issue related to display of settings in the vehicle comparison.
- Fixed the issue related to display of the context menu from the Add to Comparison button in the Store.
- Fixed the issue related to display of the Marks of Excellence on the T-50's guns.
- Fixed the issue related to overlapping between the muzzle brake and the gun screens of the T-60.
- Fixed the issues related to the tracks and rollers of the following vehicles: Pz.Sfl. IVb, T-50, Pz. IV Ausf A, AT-8
- Fixed the issue related to display of the upper cover above the gun for the following vehicles: SP I C and HWK 12.
- Fixed the issues related to application of the camouflage to the M4 Thunderbolt.
- Fixed the issues related to display of the firing gun of the the M4 Thunderbolt at the minimum graphical settings.
- Fixed the issues related to display of the FV3805's guns.
- Fixed minor technical issues.
Vehicles
Changed the conditions of crew retraining and refunding for light tanks:
T-54 ltwt.
If the T-54 ltwt. is researched:
- The crew will not be retrained from the T-54 ltwt. to the LTTB (including dismissed crew members that are available for recovery)
- If the LTTB is not available in the Garage, add the LTTB with a vehicle slot and a crew trained to 50%.
- If the LTTB is available in the Garage, perform refunding in the amount of 1,205,000 credits.
If the T-54 ltwt. is available in the Garage:
- The crew is not sent to the Barracks.
Ru 251
If the Ru 251 is researched:
- The crew will not be retrained from the Ru 251 to the HWK 12 (including dismissed crew members that are available for recovery)
- The HWK 12 with a vehicle slot and a crew trained to 50% is added to the account.
If the Ru 251 is available in the Garage.
- The crew is not sent to the Barracks.
T49
If the T49 is researched.
- The crew will not be retrained from the T49 to the M41 Bulldog (including dismissed crew members that are available for recovery).
- If the M41 Bulldog is not available in the Garage, add the M41 Bulldog with a vehicle slot and a crew trained to 50%.
- If the M41 Bulldog is available in the Garage, perform refunding in the amount of 1,200,000 credits.
If the T49 is available in the Garage:
- The crew is not sent to the Barracks.
AMX 13 90
If the AMX 13 90 is researched:
- The crew will not be retrained from the AMX 13 90 to the Batignolles-Chatillon 12t (including dismissed crew members that are available for recovery).
- The Batignolles-Chatillon 12t with a vehicle slot and a crew trained to 50% is added to the account.
If the AMX 13 90 is available in the Garage:
- The crew is not sent to the Barracks.