Top of the Tree: Object 140

Commanders,

After the American mediums featured last special, the time has come to even things out and take a peek at the other side of the iron curtain. That’s right, this special will be dedicated to the Soviet war beasts.

If you like Soviet medium tanks and would like to have their versatility in combat on your side, then for the next two weeks follow the research line leading to the Object 140 and enjoy great discounts and credit income bonuses:

30% discount on purchase and 15% more credits earned with the following Soviet vehicles:

X Object 140
IX T-54
VIII Object 416
VIII T-54 ltwt.
VIII T-44

 

Use this opportunity to earn extra credits while driving these dynamic damage dealers, or get them for 70% of their normal value!

These bonuses will be available from 1 November at 06:10 until 15 November at 06:00 CET (UTC +1).

 

Object 140

“I float like a butterfly, I sting like a bee – you know you can’t hit what your gunner can’t see!”

 

Vehicle Overview

The Object 140 is quite popular among medium tank drivers thanks to its universal character: it is fast, nimble, and its gun is characterised by an excellent rate of fire, which translates into superb damage per minute values. Moreover, it is quite small for a medium tank, has a low profile and quite good camouflage ratio for a vehicle of its class. All these traits combined with good accuracy, strong turret armour and a gun depression you can work with, make the Object 140 very reliable and responsive.

The tank has a few downsides, however, which can be quite a pain in the heat of battle. First of all, the small frame determines that the modules are cramped together and easy to damage as a result. The fuel tank and ammo rack are especially prone to failure once shells start flying in your direction – a rather depressing perspective, minding that having either of them damaged can be your ticket back to the garage. Last but not least comes the turret: it has been mentioned before that it’s quite sturdy and it’s true – except its top. The problem with is that the two hatches on top of it (common weak spots on any tank) are quite large, and therefore relatively easy to hit. What is more, the roof is very thin as well, which means that it can be easily overmatched and penetrated by most calibers featured in Tier X battles.

While in battle, the Object 140 is a great support vehicle, capable of assuming a variety of roles, such as flanker, artillery hunter, interceptor, base defender and it is also a welcome addition to any medium tank wolfpack. The key is to use your mobility to avoid enemy fire and make a wise use of your surroundings for cover. Remember that your tank is quite prone to module damage. Not only do you risk losing HP in chunks, but exposing yourself is also tempting fate to send you straight to the garage, carried on the wings of either your ammo rack’s explosion or engine fire. Also, when in hull-down, remember your weak turret top and try not to exchange shots back and forth with the enemy for too long.

Tank Tip: Due to its exceptional mobility and low profile, the Object 140 can also assume the role of the team’s spotter and help out allied light tanks effectively. Therefore, it is a good idea to invest in the Camouflage skill on your crew members at some point in order to decrease your chances of being detected by the enemy. When scouting, always keep in mind, however, that you are still a medium tank with an excellent damage potential. As a result, your scouting should be careful and a matter of opportunity rather than an actively pursued role – if you’re ambushed too far away from your peers, you can get destroyed rather easily and that can be a major blow to your team’s chances for victory.

 

In order to maximise your performance on the battlefield, we suggest mounting the following equipment:

CoatedOptics.pngImproved Ventilation Class 2

AimingStabilizer.pngVertical Stabiliser Mk 1 Rammer.pngMedium-Caliber Tank Gun Rammer
In addition, your crew members should learn the following skills:
Crew member1st skill2nd skill3rd skill
Commander/
Radio Operator
Commander sixthSense.png Repair.png
Gunner Repair.png Gunner smoothTurret.png
Driver Repair.png Driver smoothDriving.png
Loader Repair.png Loader pedant.png


As always, please consider the setup for both the equipment and crew skills as suggestions. Feel free to experiment on your own and choose what you think works best for you.

 

Roll out, Commanders!

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