Ranked Battles Season II: Join the Fray!

Are you ready to open a new chapter in your challenging journey through one of the most competitive modes in World of Tanks?

Ranked Battles Season II kicks off on October 28, and will be noticeably different from the previous one. Last Season turned out to be too challenging, even for skilled players, so we’ve taken measures to improve it based on your feedback and our statistics. Let’s roll!

Season Dates
October 28, 2019, 09:00 CET – November 18, 2019, 09:00 CET

Prime-Times
Weekdays:
14:00 to 02:00 CET (EU1 server)
Weekends:
10:00 to 02:00 CET (EU1 server)

Ranked Battles Guide

As before, you will have 21 days of epic clashes in Tier X vehicles. Your battle journey begins with Qualification and passes through Divisions to Leagues, bringing you tons of valuable in-game items and paving your way to the ultimate reward for all three Seasons—the Kampfpanzer 50 t, a unique Tier IX German medium tank which is exclusive to Ranked Battles. We've slightly revised the progression system, making it simpler and more achievable, so the struggle for the main prize won't be so exhausting and grindy. Let’s take a closer look.

Qualification and Bonus Battles

In the previous Season, Qualification looked like a full-fledged Division, and there were no Bonus Battles in it. To get into the third Division, you had to earn at least 39 chevrons. In the new Season, Qualification will consist of a fixed number of battles: 20 in total. Both victories and defeats will be counted in your personal standings.

The system of Bonus Battles will not change. However, you will have the opportunity to get additional Bonus Battles for earned chevrons. You will receive them every time you move to the next Division. Check it out:

Qualification

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Effectiveness* for Qualification, Divisions 2, 3 Chevrons gained in Qualification** Effectiveness for Division 1

1. Less than 10%—2 Bonus Battles

2. 10–20%—3 Bonus Battles

3. 20–40%—4 Bonus Battles

4. 40–60%—5 Bonus Battles

5. 60–90%—6 Bonus Battles

6. 90–120%—7 Bonus Battles

7. 120–160%—8 Bonus Battles

8. 160–250%—9 Bonus Battles

9. 250–400%—10 Bonus Battles

1. 3–5 chevrons—1 Bonus Battle

2. 6–10 chevrons—2 Bonus Battles

3. 11–20 chevrons—3 Bonus Battles

4. 21–30 chevrons—4 Bonus Battles

5. 31–40 chevrons—5 Bonus Battles

1. Less than 10%—5 Bonus Battles

2. 10–20%—8 Bonus Battles

3. 20–40%—10 Bonus Battles

4. 40–60%—13 Bonus Battles

5. 60–90%—15 Bonus Battles

6. 90–120%—18 Bonus Battles

7. 120–160%—20 Bonus Battles

8. 160–250%—23 Bonus Battles

9. 250% and more—25 Bonus Battles

This is the main parameter demonstrating how effective you are in Ranked Battles. The fewer fights you lose and the more chevrons you get for each battle, the higher the value of your effectiveness.

** These Bonus Battles will be added at the start of every Division.

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Revamped Progression System

We've also revised the number of chevrons in Divisions. Last Season, their number was the same in all Divisions. Now, the lower the Division, the fewer chevrons it brings.

In addition, we added the following permanent Ranks to the middle of each Division:

  • Fifth, ninth and twelfth ranks in the third Division
  • Seventh and eleventh in the second Division
  • Ninth in the first Division

The twelfth rank in the first Division and the thirteenth in the second one will receive the status of Rank Shields. This means that at these Ranks you keep the chevron, even if you didn’t get into the top 5 players of the losing team by experience earned. Check it out:

All these changes in progression will simplify your combat journey and help you reach the top of the ladder faster.

Role Experience Rebalancing

The role experience system has also received some balance changes. In the previous Season, particular vehicles were performing roles that weren’t intended for them. For example, FV 4005 often played as a heavy assault tank, gaining role experience for blocking damage. In the current meta, this tank destroyer has brittle armor and a long reload time, which makes it hardly suited to the role of a frontline brawler. In the new Season, this vehicle will earn role experience in accordance with the features of its gameplay.

Learn more about other changes to the role experience system in the table below.

  • Defender
  • Breakthrough Tank
  • Fire Cover
  • Light Attack Vehicle
  • Heavy Destroyer
  • High-Caliber Support
  • Sniper
  • Tracked Scout
  • Wheeled Scout
  • Artillery
Defender

Primarily, the role of heavy tanks is to force fronts and hold superior enemies at bay. These slow, and in most cases well-protected, vehicles can block significant amounts of damage using their thick armor rationally.

Role actions:

  • Blocking damage and trading off HP
  • Dealing damage from a distance less than 300 meters

Typical representatives:

Vehicle Nation Vehicles
U.S.S.R. IS-4, Object 705A
Germany Maus, E100, PzKpfw VII, VK 72.01 (k)
France AMX M4 mle. 54
Japan Type 5 Heavy
Poland 60TP Lewandowskiego
Breakthrough Tank

A role for universal heavy tanks. Though such machines usually have thick frontal armor and are able to push the attack on a flank, they are also fairly mobile so can quickly change their direction to come to the aid of the team.

Role actions:

  • Blocking damage and trading off HP
  • Dealing damage from a distance less than 300 meters

Typical representatives:

Vehicle Nation Vehicles
U.S.S.R. IS-7, Object 277, Object 279, Object 260
U.S.A. T110E5
Great Britain Super Conqueror, FV215b, T95/FV4201 Chieftain
China 113, WZ-111 model 5A
Fire Cover

A role for medium tanks with mediocre armor but reliable guns and high mobility. These vehicles play confidently as support vehicles on the second line of attack. They engage in close combat with isolated targets, when it is possible to outflank them, and often get the first shot right thanks to their mobility and relatively good concealment.

Role actions:

  • Dealing damage to vehicles within the view range (upon own spotting)
  • First spotting of enemies

Typical representatives:

Vehicle Nation Vehicles
U.S.S.R. К-91
Germany Leopard 1
France AMX 30 B, Bat.-Chatillon 25 t
Czechoslovakia TVP T 50/51
Italy Progetto M40 mod. 65
Light Attack Vehicle

A role for multifunctional medium tanks with rational front and turret armor, and for slow, well-armored medium tanks. These vehicles can effectively cover the Defenders on the first and second lines.

Role actions:

  • Dealing damage to vehicles in the view range (upon own spotting)
  • Blocking damage

Typical representatives:

Vehicle Nation Vehicles
U.S.S.R. Object 907, Т-22 medium, Т-62А, Object 140, Object 430U
Germany E 50 M
U.S.A. M48A5 Patton, M60, T95E6
Great Britain Centurion AX
Japan STB-1
China 121, 121B
Sweden UDES 15/16
Heavy Destroyer

A role for tank destroyers or magazine-loading heavy tanks. Despite low comfort in shooting, these vehicles boast great firepower and can be extremely supportive to Defenders when holding enemies and forcing fronts.

Role actions:

  • Dealing damage to vehicles in the view range (upon own spotting)
  • Blocking damage and trading off HP

Typical representatives:

Vehicle Nation Vehicles
U.S.S.R. Object 268, Object 268/4
Germany Jagdpanzer E 100
U.S.A. T57 Heavy Tank, T110E4, T110E3
France AMX 50 B, AMX 50 Foch (155), AMX 50 Foch B
Great Britain FV217 Badger
China WZ-113G FT
Sweden Kranvagn
High-Caliber Support

A role for tank destroyers with powerful guns equipped with HESH shells. Their guns are pretty slow and not accurate enough to deal consistent damage at long range, and their mediocre armor forces these tank destroyers to take position behind their more thickly armored allies.

Role action:

  • Dealing damage from close and medium distances

The amount of experience earned for this role depends on the distance between you and the enemy. The lower the distance, the more experience you earn for the damage dealt. You will not earn Role Experience for damaging enemies at a distance of 445 meters or greater.

Typical representatives:

Vehicle Nation Vehicles
Great Britain FV215b (183), FV4005 Stage II
Sniper

A role for ambushing lightly armored tank destroyers that have great concealment and accurate guns to hit targets at long range.

Role action:

  • Dealing damage from medium and long distances
The amount of experience earned for this role depends on the distance between you and the enemy. The greater the distance, the more experience you earn for the damage dealt. You will not earn Role Experience for damaging enemies at a distance of 100 meters or less.

Typical representatives:

Vehicle Nation Vehicles
Germany Grille 15
Sweden Strv 103B
Tracked Scout

A role for classic light tanks—vehicles with great concealment and view range, the primary task of which is to spot enemies and hunt down isolated targets. Tracked scouts can effectively assist their allies while remaining completely unseen.

Role actions:

  • First spotting of enemies
  • Assisting allied damage upon spotting enemy vehicles while remaining unspotted yourself
  • Dealing damage to vehicles in the view range (upon own spotting)

Typical representatives:

Vehicle Nation Vehicles
U.S.S.R. Т-100 LT
Germany Rheinmetall Panzerwagen
U.S.A. XM551 Sheridan
France AMX 13 105
China WZ-132-1
U.K. Manticore
Wheeled Scout

A role for wheeled light tanks. These vehicles are incredibly mobile but cannot boast a great spotting range. Their concealment, and wheels that cannot be destroyed like classic tracks, enable these scouts to move dynamically across the whole battlefield, helping their allies.

Role actions:

  • First spotting of enemies
  • Assistance in destroying enemy vehicles upon spotting or destroying tracks
  • Dealing damage to vehicles in the view range (upon own spotting)

Typical representatives:

Vehicle Nation Vehicles
France Panhard EBR 105
Artillery

A role for SPGs that can deal massive damage and stun enemies with their HE shells in artillery mode.

Role actions:

  • Assisting allied damage by stunning enemy vehicles
  • Dealing damage to enemy SPGs
  • Stunning two or more enemy vehicles simultaneously

Typical representatives:

Vehicle Nation Vehicles
U.S.S.R. Object 261
Germany G.W. E 100
U.S.A. T92 HMC
France Bat.-Châtillon 155 58
Great Britain ConquerorGC

Rank Tokens and Rewards

Rewards for Ranks

Now let’s talk about rewards! In this Season, you have the opportunity to earn:

  • Credits
  • Bonds
  • Gold
  • Unique badges
  • Days of WoT Premium Account
  • Other valuable in-game items

Also in the upcoming Season, we will keep the reward for Sprinters—players who ended up among the first in a League. As before, the first 100 Sprinters will receive a Golden League prize, regardless of which League they are in.

Depending on your results across all three Seasons, you can earn the ultimate reward: the Kampfpanzer 50 t—a uniqueTier IX German medium tank, which is exclusive to Ranked Battles. It’s a maneuverable status vehicle with well-sloped armor, great dynamics and a good combination of alpha damage and DPM. One of its most striking features is its extravagant design, unusual for German tanks. Check it out:

Annual Rewards

Finally, we've redistributed the number of Rank Tokens for passing each Division and getting matched into Leagues. The number of points for the entire year required to receive the final rewards has also changed.

Division / League Rank Tokens for Season 2
Third Division 1
Second Division 3
First Division 4
Bronze / Silver Leagues 5
Golden League 6
 
All tokens that you've earned in the previous Season will be saved!

The more Tokens you collect, the better Annual Reward you will receive:

  • Small Reward for 4 Rank Tokens. Contains a small amount of valuable in-game assets.
  • Standard Reward for 7 Rank Tokens. Contains a higher amount of valuable in-game assets.
  • Advanced Reward for 10 Rank Tokens. Contains a unique Tier IX Premium vehicle and a great amount of valuable in-game assets.
  • Maximum Reward for 17 Rank Tokens. Contains a unique Tier IX Premium vehicle and the maximum amount of valuable in-game assets.

Violation of the Game Rules and Penalties

The rules for Random Battles also apply to Ranked Battles. All penalties are imposed according to the Game Rules and End User License Agreement. If a player violates the Game Rules or the End User License Agreement, they will be excluded from the leaderboard during the Season, after the Season is over, or before receiving the Season rewards.

Prepare for new levels of excitement in the upcoming Season II! Re-join the fray, get ready to rank up, and jump in the race for the exclusive Kampfpanzer 50 t and a bunch of other rewards!

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