Introduced numerous improvements to the game engine that will allow for the introduction of further functionality.
Added the final version of the new Rampage mode for high-Tier vehicles.
Added the new Berlin map to the Rampage mode.
Added bots that will fight against new players in a number of entry-level battles.
Changed how the range of the draw distance works. Before, vehicles were displayed within a 1000x1000 m area around the player's vehicle. Now, this has been replaced by a circle with a 564 m radius. The total draw area was left unchanged and is equal to ~1 sq. km.
Changed the interface for purchasing and applying Camouflage, Inscriptions, and Emblems.
Reworked 28 vehicles in HD quality:
USSR: KV-220 (renamed KV-220-2), KV-1, 212A, IS-8 (renamed Т-10).
Germany: Marder 38T, Sturmpanzer I Bison, G.Pz.Mk.VI (e), Pz.Kpfw. 38 (t) n.A., Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8 cm Pak 43 Jagdtiger, Jagdpanther II.
USA: T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34.
France: AMX 12 t, AMX AC mle. 46.
UK: Vickers Medium Mk.III, Matilda, Loyd Gun Carriage, Covenanter.
Made the following replacements in the U.S. tank destroyer and SPG Tech Trees:
Rebalanced the T82 Tier III tank destroyer. Now this vehicle is a Tier IV SPG.
Replaced the T82 Tier III tank destroyer with the T56 GMC Tier III tank destroyer.
Rebalanced the T18 Tier II tank destroyer. Now this vehicle is a Tier III SPG.
Replaced the T18 Tier II tank destroyer with the T3 HMC Tier II tank destroyer.
Replaced the T57 Tier II SPG with the new T1 HMC.
Replaced the FV4202 U.K. Tier X medium tank with the new Centurion Action X. Also, completely rebalanced the FV4202 Tier VIII medium tank. It is now a Premium vehicle.
Replaced the top (2nd) turret of the Caernarvon U.K. heavy tank with the turret of the Centurion Action X.
Replaced the standard (1st) turret of the Conqueror U.K. heavy tank with the turret of the Centurion Action X.
Changed the scale and color of desert and summer clan Camouflage.
Fixed some issues with the visual models of some vehicles.
Removed the South Coast map from the Random Battle mode.
Deleted the resources for the Hidden Village and Province maps from the game client.
Added extra special effects to a number of maps.
Fixed the issues with the visual and damage models of some environmental objects.
Improved quality of TSAA full-screen anti-aliasing.
Optimized performance of the game client on some PC configurations.
Improved the loading speed for both the game client and maps.
Fixed some issues in the new mechanism for shadow display for the Improved graphics preset.
Optimized the performance of some special effects.
Fixed some hang-ups and crashes of the game client.
Reworked aiming system to minimize the discrepancy between shot trajectories at client- and server side.
Fixed twitching of the reticle in Sniper Aim when moving along the lower boundary of a gun's depression angle.
Added clan profile—a new interface that contains detailed information about clans.
Added voice notifications to the functionality of Dynamic Platoons.
Fixed the issue that caused the team chat to be disabled after you have fought several battles.
Fixed some issues with the conditions of personal missions.
Fixed minor issues with the interface.