HOW TO PLAY THE CROMWELL | HOW TO PLAY THE STRV 74 | CONTENT CREATOR VIDEOS
Commanders!
The British VI Cromwell and the Swedish VI Strv 74 are at the center of Tank Wars: Round 3. Each represents a different era of medium tank development, but they're equally dangerous on the battlefield.
Check out our top tips for each hero tank below, then pick your side by registering in-game and start collecting points for your team!
Tank Wars: Round 3
Both registration and the event last until July 5 at 07:00 CEST (UTC+2).
How to Play the Cromwell
FIREPOWER | SURVIVABILITY | MOBILITY | EQUIPMENT | CREW
Developed between 1941 and 1942 by the Birmingham Railway Carriage and Wagon Company (BRC&W) and mass-produced between 1943 and 1945, the VI Cromwell saw extensive use during the Battle of Normandy in June 1944. It was the first British tank to combine the high speed of a powerful Rolls-Royce Meteor engine with reasonable armor. The perfect combination for reconnaissance work in the field.
Firepower
The Cromwell can be equipped with five different cannons, the most powerful of which is the 75 mm Vickers HV gun. It combines over 2,000 DPM—even without a gun rammer—with a respectable punch and good penetration for its tier. The gun depression angle of –8 degrees allows certain flexibility around hilly terrain, but the mediocre dispersion and terrible gun handling force you to either get close to an enemy or remain stationary to hit reliably.
Survivability
Armor is not the Cromwell's strong suit. The layout is mostly flat and thin, so there's little to no resistance to shots from enemies. Your best strategy to remain in the game until the end is staying on the move or staying well hidden behind bushes and cover, thanks to good camouflage values.
Mobility
The Cromwell was the fastest British tank to serve in the Second World War, with a top speed of 64 km/h, and it's still the fastest Tier VI medium tank in the game. This speed was extremely beneficial for both attack and defense, as well as for outmaneuvering opponents. And it's a quality that has been transferred to the battlefields of World of Tanks. Play as a flanker that surprises opponents or an active scout that reveals enemy advances.
Equipment
Recommended Setup | ||
---|---|---|
The suggested setup improves the overall performance of the vehicle, with a focus on the gun. However, Coated Optics is a valid alternative to the Improved Rotation Mechanism to boost scouting abilities.
Crew Skills
Commander | |||
---|---|---|---|
Gunner | |||
Driver | |||
Radio Operator | |||
Loader |
Repair is essential when roaming around the battlefield, actively scouting for your team, or flanking unsuspecting opponents. You don’t want to be caught in a compromising position with your tracks down. The additional skills improve your gun and general performance in battle. Experienced crews will gain an additional edge on the field with the Brothers in Arms perk.
How to Play the Strv 74
FIREPOWER | SURVIVABILITY | MOBILITY | EQUIPMENT | CREW
At the end of the 1950s, the Swedish Army were in need of a light and maneuverable medium tank. They decided to modernize the trusted Strv m/42, which had been phased out only a few years earlier, by equipping it with a new turret and better armament. Thus, the VI Strv 74 was born, and a total of 225 vehicles were manufactured from 1957 through 1960. They remained in service of the Swedish Army until the end of 1984.
Firepower
The Strv 74 is equipped with a powerful 7.5 cm cannon by default, which can be upgraded to the faster and even more precise 7.5 cm kan strv 74. The excellent accuracy and fast aiming time, paired with high shell velocity, are big advantages on the battlefield. However, the true ace up your sleeve is the superb –15 degrees of gun depression.
It's the best value of its class, which means you won't peek over hills with ease but actually play positions that other medium tanks wouldn't even dare to occupy.
The downside is its low DPM. While you can reliably hit weak spots, even at long distance, racking up damage will take time due to its long reload time and an average alpha damage of 150.
Survivability
Paper-thin armor, both on hull and turret, can easily be your downfall if you get caught off guard. And the large profile doesn’t do you any favors when it comes to camouflage values. Therefore, taking an enemy head-on will never be to your advantage, and hiding should only be a last resort. The path to victory lies in your good mobility, as well as your accurate gun which can stop any opponent in their tracks.
Mobility
The Strv 74 isn't the fastest medium tank in the game, with a top speed of only 45 km/h, but it has a very decent power-to-weight ratio and excellent maneuverability that should get you out of trouble if you have to. We recommend teaming up with fellow medium tanks and hunting as a pack to even out some of the shortcomings of the Swede, like the underwhelming view range.
Equipment
Recommended Setup | ||
---|---|---|
The suggested setup is primarily aimed at compensating for the various weaknesses of this vehicle. The Gun Rammer provides a necessary boost to the otherwise fairly slow loading time, while Improved Ventilation and Coated Optics are meant to mitigate the short view range.
Tank Wars is back! This time, the Cromwell and Strv 74 are squared up against each other. Log in to the game, choose your team, and start completing missions in iconic, fun-to-play tanks while earning cool rewards with discounts. Sign up today!
Roll Out!
Additional Grousers
Increases mobility on soft and medium terrain.
Increases hull traverse speed.
Increases the ability to maintain speed.
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have the Brothers in Arms / Sisterhood of Steel perk.
Call for Vengeance
Reports the location of enemy vehicles for two more seconds after the destruction of your own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the stronger the effect.
Commander's Vision System
Reduces the concealment of moving enemy vehicles.
Reduces the concealment of enemy vehicles behind foliage.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the stronger the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the stronger the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targeted vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the damage and duration of fire.
The higher the skill progress, the stronger the effect.
Intuition
Grants a slight chance to change shell type without having to reload again.
Doesn't work with autoloaders. Works also while reloading.
Works only if the skill progress has reached 100%.
Improved Aiming
Smaller aiming circle size.
Improved Hardening
Fully restores suspension hit points after repairs.
Increases suspension load capacity.
Increases vehicle hit points.
Enhances suspension durability.
Reduces hull damage caused by suspension damage during impact.
Faster suspension repair speed.
Improved Radio Set
Increases the time an enemy vehicle is visible.
Reduces the time your vehicle is visible to the enemy.
Improved Rotation Mechanism
Reduces dispersion during vehicle movement and traverse, as well as during turret rotation.
Improves hull and turret traverse speed.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the stronger the effect.
Low Noise Exhaust System
Reduces the visibility of a stationary or moving vehicle.
Mentor
Increases the Crew XP gained for each crew member apart from the commander.
The higher the skill progress, the stronger the effect.
Modified Configuration
Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle.
Increases engine durability and the capacity of the ammo rack and fuel tank.
Reduces the damaged ammo rack penalty and damaged engine penalty.
Reduces the chance of engine fire.
Increases repair speed.
Off-Road Driving
Increases mobility on medium and soft terrain.
The higher the skill progress, the stronger the effect.
Preventative Maintenance
Reduces the chance of engine fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the stronger the effect.
Relaying
Increases the signal range of allied vehicles within your radio coverage.
The higher the skill progress, the stronger the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the stronger the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the stronger the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the stronger the effect.
Sixth Sense
Shows a light bulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the stronger the effect.
Snap Shot
Reduces the dispersion penalty when traversing the turret.
The higher the skill progress, the stronger the effect.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Turbocharger
Increases engine power.
Increases top forward speed.
Increases top reverse speed.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must be stationary for at least 3 seconds.
Camouflage Net
Significantly increases the camouflage value of your vehicle.
Your hull must be stationary for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Tank Gun Rammer
Reduces the reload time of your gun by 10%.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties when moving and during hull and turret traverse by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.