World of Tanks tournaments are most often played at Tiers VI or VIII. Sometimes it’s possible to play Tier IV or Tier X tournaments, but what about the lower tiers? We want to show the love to all World of Tanks vehicles and that’s why we’ve introduced the Fun Cup as one of the four EU All Star tournaments.
This iteration of the Fun Cup is dedicated to those beloved Tier III beasts. It doesn’t matter which nation you want to play, this tournament will be a show of skill at handling low tier vehicles! They are fast and furious, and they are waiting for you to light them up and bring your skill to the battlefield!
Why should you brush the dust off from your Tier III? Because there is a lot of gold waiting for the winners! Take a look at the prize distribution table below.
||8000per player + gold medal
||6000per player + silver medal
|3rd Place (2 teams)
||4500per player + bronze medal
|4th Place (4 teams)
|5th Place (8 teams)
Interested? We are sure you already are! Hit that button and prepare for battle!
|Tournament Stage ||Date
||10th June 12:00 CEST (GMT+2)
|| 17th June 18:00 CEST (GMT + 2)
|| 18th June, from 19:00 CEST (GMT + 2)
|| 21st June, from 19:00 CEST (GMT + 2)
||26th June, from 19:00 CEST (GMT + 2)
||29th June, from 19:00 CEST (GMT + 2)
Team captain obligations:
- Rules infringements must be posted within 15 minutes after the round end in a dedicated thread. After the deadline passes, reports will be deemed invalid.
- All team captains must keep up to date on the forums.
- No specific vehicles are prohibited.
- Use of premium tanks, shells and consumables is allowed.
- Total tier points for a team must not be less than 20 points and no more than 30 points.
- If any team member is missing from the team, the total tier point limit is reduced by 1 per missing player.
- Declarations of tank choices before the game are not required.
- The table below depicts tier limitation for this tournament.
- A team roster must consist of 10 players, and may include up to 5 registered reserve players. Team must be fully registered and accepted before playing (A reserve player may replace a primary player at any time).
- Each player can only play for one team in one tournament, cup or championship
- Any player can change team if they want. Players are not allowed to play for a new team within 10 days of their departure from their old team, and may not take part in any games and tournaments of his new team during this period. This also applies to newly registered players playing for an existing established team but not for entirely new teams.
- A banned player whose ban has recently expired cannot play in any new teams or participate in an existing team for 30 days after the expiration of their ban.
- Once the team has been created, it cannot change its name (please be very careful when naming your team).
- Team and player names must not violate the wargaming.net naming rules; any team violating these rules will be disqualified.
- Wargaming.net staff or affiliates are not prohibited from playing unless they are part of the tournament administration, these people will be stated. (Only a maximum of 2 Wargaming.net employees and/or affiliates per active team are allowed).
- Victory Conditions:
- Each battle lasts for 10 minutes.
- To win a game, the team will need to destroy all enemy vehicles or capture the enemy base.
- The first rounds will be played in the “Best of 1” mode.
- Subsequent rounds will be “Best of 3”. Under this rule, a team which wins two games wins the match.
- The final is “Best of 5”. Under this rule, a team which wins 3 games wins the match.
- If a match ends in a draw, both teams will be disqualified for passive play in a best of 1 game. In best of 3 and best of 5 matches the below rule applies.
- If a match ends in a draw, we will use the 6 tier points rule. "In the case of a draw, the total tier points of surviving tanks will be added up for each team. A team with 6 tier points advantage over their opponent will be the winner" (This must be checked with a screen shot posted on this specific forum within 15 min of the game’s end) - if there is no clear winner then both teams are disqualified.
- Starting spawn points for all games will be automatically allocated by the system
- Games cannot be replayed unless an issue with the set up causes a problem. Unfortunately we will be unable to restart games due to disconnections or PC crashes
- First round games will be held on the map Himmelsdorf
- All other rounds will use the following pool of maps: Himmelsdorf, Ensk, Ruinberg, Widepark, Sand River, Prokhorovka, Mines
- Casters and admins:
- Official casters will be stated before any tournament starts on the forum by the admins Bump, 0xyde or Berbo, if an official caster requests entrance to a game then they must be invited.
- In case of a dispute, the ruling of an admin is final.
- Replays must be recorded by the teams from the quarter final onwards. If replays are required (i.e. to resolve disputes between teams), the details on where to send the files will be provided by the admins.
- Replays may be uploaded to the World of Tanks Replays service for easy access.
- How to get to the game?
- All games are played on the World of Tanks EU1 server.
- Teams are automatically invited into games, there is a great guide to this, and a guide on what to do when you have the invite!
- As there was some confusion in the past on how to move players to participate in a round, we have created a simple guide that should help you with any possible match-joining problems.
- In the event of a team-member violating any of the above regulations, the whole team will be disqualified.
- Additionally, every player is advised to carefully read the “How not to get declined” guide.
Looking for team members? We’ve created a nice and easy to use forum thread to help you out with that!
Got a question about the tournament? Our eSport team can’t read minds. Don’t hesitate to ask!
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