Update 9.19.1

1. Common Test

Updated

Matchmaking System

Platoons: 9.18 stopped SPGs from forming and joining Platoons. This limitation was a temporary measure designed to help us better measure the impact of comprehensive SPG changes. In the weeks since the launch of 9.18, we've heard a tremendous amount of feedback on this particular change. Having analyzed the data, we are returning SPGs to Platoons with a maximum limit of one per Platoon.

Vehicle types: Teams that were vastly different in vehicle composition used to be among the matchmaker’s most critical issues, which couldn’t all be resolved at once. We’re fixing this in steps. Update 9.18 significantly lowered the number of poorly balanced teams by adding tank destroyers to the list of factors the system considers when assembling two teams. Most feedback said it worked just fine, with the difference in the number of artillery, light tanks and tank destroyers going down to one vehicle at most.

However, it wasn’t enough to resolve the issue altogether. For example, a team with a scout at Tier X would be matched against one with a scout at Tier VIII, which could hardly be considered a fair situation. 9.19.1 ends this by introducing another new bit of logic that balances team makeups by vehicles types and Platoons within a tier. Every time the matchmaker creates a battle it’ll ensure both sides have a similar number of TDs, LTs, and arty on each battle tier. Let’s say, there’s a team with a TD at the top, two scouts in the middle, and an arty at the bottom. The matchmaker tries to mirror these when assembling an opposing team. Like always, if finding an exact match could leave you waiting, it loosens the rules to get you into a battle quickly.

Team lists are being restructured to help you get a better read of the battle, analyze the opposition and plan your tactics. Vehicles are listed beginning with heavy tanks. Right below them you’ll see medium tanks, followed by tank destroyers, light tanks, all the way down to arty. Vehicles belonging to the same class are sorted by name. Those that begin with numbers come first, followed by the Latin alphabet, and then finally vehicles named in Cyrillic at the bottom.

Boot Camp

The upcoming updates will mark the introduction of a new onboarding experience, which will deploy in several stages, beginning with 9.19.1. In it, we give you Boot Camp. Down the road, we’re planning to continue evolving the experience with more new training elements.

This first stage of onboarding invites newcomers to explore the game’s core mechanics by playing a series of four battles, complete with tips that explain gameplay basics and tactics using different maps and scenarios. To create a smooth learning curve, Boot Camp introduces the complex Garage interface step by step.

The course guides you through the Garage one function at a time, establishing a clear path first-time tankers should follow to get battle-ready. First, you explore the absolute essentials: purchasing and upgrading a vehicle, driving, shooting, armor types, dealing with critical hits, Crew training, vehicle upgrades, and consumables. Throughout the process, you get detailed information on the elements most relevant to your current stage.

The training ends in a final challenge: a full-scale 15v15 battle where you, alongside 14 bots, fight a team of 15 AI units. And these aren’t your regular World of Tanks bots. We developed a much more advanced AI for Boot Camp.

The onboarding experience is not just learning: you’re earning Credits, XP, equipment, consumables, and Premium Account time along the way. This will help you hit the ground running and get your hands on your first ever Tier X vehicle, fully equipped and with the skillset necessary to succeed.

Boot Camp is available to new and experienced tankers alike. However, only newcomers get to keep resources they earned while learning.

Changes to Personal Missions

Update 9.19.1 rolls out a set of revised Personal Missions. Their difficulty level went up after the introduction of the improved matchmaker. The team went over your feedback and adjusted mission conditions to better reflect the current state of the game. Thanks for bringing the issue up and helping us fix it!

New HD Models

Finally, 9.19.1 rolls out 13 tank models in shiny new HD detail:

Patch Notes of the First Common Test

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Polish Vehicles

  • Added the Pudel (Polish medium Tier VI tank). Vehicle description: "A variant of the Pz.Kpfw. V Panther Ausf. G, the most massively produced modification of the German Panther tank. Two German Panther Ausf. G tanks were captured by Polish troops during the Warsaw Uprising on August 2, 1944. Rebels applied national colors and various emblems to the vehicles, which is reflected in the game. One tank was nicknamed "Pudel" (which means Poodle) and used in urban warfare."
  • In that connection, the following will be also added:
    • Poland nation in the filter of the vehicle panel;
    • National crew (only the male voiceover will be available) with ranks and Personal Data;
    • Polish camouflage patterns, emblems and inscriptions;
    • National premium consumable: Bread with Smalec.
    • The Polish nation will not be added to the Tech Tree.

Boot Camp

  • Added a new functionality for newcomers and those players who want to improve their game skill. The Boot Camp will replace the current Battle Training. The tutorial in the Boot Camp will explain the basic elements of World of Tanks: driving, victory conditions, finding vulnerable spots in enemy armor, explanation of the View Range and visibility systems, purchase of vehicles and improving their technical characteristics, crew management, equipment, and consumables. The mode will be available when entering the game for the first time; for the rest of the players: the mode will be available in the "Esc" menu.
  • Changed the mechanics of armor penetration indicator.

Stronghold Improvements

  • In the Stronghold mode, the battle room Commander in the Advances can ping the strategy on the minimap before the beginning of a battle. All players in the battle room will be able to see these indications.

Matchmaker Improvements

  • Matchmaking within particular tiers. The mismatch in the number of light tanks, tank destroyers, SPGs, and Platoons within each particular tier will be decreased. For example, this improvement will decrease the number of battles where one of the teams has a light tank at the top of the team list, while the enemy light tank is at the bottom of the team list.
  • Added the possibility of inviting an SPG to the Platoon (the limitation is one SPG per Platoon).
  • Changed the vehicle display order (within a particular tier) by types in the team panels. The new display order: heavy tanks, medium tanks, tank destroyers, light tanks, SPGs. Within a type, the vehicles are sorted  alphabetically.

Improvements to Stun Mechanics

  • Added convenient display of the allied SPG aiming area marker above objects and bridges.
  • Damage caused by allied SPGs to stunned enemy vehicles in now counted when calculating Marks of Excellence on the gun. Now this damage is added together with damage caused to enemy vehicle upon track destruction and spotting, and the damage caused to the enemy vehicles.
  • Changed the conditions for Gore's Medal: now it is enough to cause 2,000 damage without causing damage to allies.
  • Separate options for Battle Performance Badges and total damage log to stunned targets were added to the Battle Notifications tab.
  • Changed camera settings in the alternative aiming mode. Reduced camera sensitivity to minor irregularities.

Reworking to HD-quality

Vehicles reworked to HD-quality:

  1. SU-8
  2. SU-26
  3. M3 Light
  4. M4A3E8 Sherman
  5. M36 Jackson
  6. AMX 13 F3 AM
  7. AMX 105 AM mle. 47
  8. AMX 105 AM mle. 50
  9. Lorraine 39L AM
  10. Pz.Kpfw. IV hydrostat.
  11. D1
  12. Universal Carrier 2-pdr
  13. Churchill Gun Carrier

Improvements to Female Voiceover

  • Completely rerecorded the Chinese voiceover with a new voice and required dialect.
  • Updated the U.S.S.R. female voiceover. Rerecorded some phrases.
  • Changed the radio interference effect for the female voiceover, following the requests of players. Now the female voiceover will sound clearer and accented.

Changes to Conditions of Personal Missions

  • LT-7: The SPG Hunter for tile 4:
    • Spot 3 enemy SPGs and cause damage. Destroy at least 1 enemy SPG.
  • MT-7: A Surprise Blow, for all tiles:
    • Cause damage to at least 1 enemy SPG.
    • Destroy at least 1 enemy SPG.
    • Cause damage to at least 2 enemy SPGs. Destroy at least 1 enemy SPG.
    • Cause damage to at least 3 enemy SPGs. Destroy at least 1 enemy SPG.
  • MT-8: Confrontation, for all tiles:
    • Destroy at least 3 enemy medium tanks.
  • MT-9: A Worthy Opponent, for all tiles:
    • Cause at least 500 HP of damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
    • Cause at least 1,000 HP of damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
    • Cause at least 1,500 HP of damage to enemy heavy tanks. Destroy at least 2 enemy heavy tanks.
    • Cause at least 2,000 HP of damage to enemy heavy tanks. Destroy at least 2 enemy heavy tanks.
  • HT-6 (renamed and fully changed). A Two-Cause Meal, for all tiles:
    • Destroy a total of at least 2 heavy or medium tanks.
    • Destroy a total of at least 2 heavy or medium tanks of the same or higher tier.
    • Destroy a total of at least 3 heavy or medium tanks.
    • Destroy a total of at least 4 heavy or medium tanks.

Improvements to the Specials Window

  • Added the functionality for automatic display of Specials sent to the Notification Center.

Changes to Technical Characteristics of Vehicles

Germany:

  • Added the following vehicle: Tiger 217

China:

  • Changes to Technical Characteristics:
    • 121: Changed the depression angle of the 122 mm 60-122T gun from -3.5 deg. to -5 deg.
    • 113: Changed the depression angle of the 122 mm 60-122TG gun from -5 deg. to -7 deg. (on sides)
  • Added the new researchable Tier X WZ-111-5A heavy tank to the Chinese branch. The vehicle will be researched through the WZ-111-4.

Poland:

  • Added the following vehicle: Pudel
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2. 2nd Common Test

Updated

Patch Notes of the 2nd Public Test

Expand
  • Fixed Bootcamp interface issues.
  • Fixed an issue when switching from the Battle Results window to the Missions tab.
  • Fixed some technical issues.
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3. Summary

Updated

Matchmaker

Two months into the 9.18 release, the game receives the first pack of refinements to the matchmaker, stemming from your input and the game data we collected. We saw a lot of confusion after stopping SPGs from entering and forming Platoons, and in hindsight, we could have explained the reasoning behind this decision a bit better. This restriction was designed as a temporary measure to help us assess the effect the comprehensive SPG changes had on the overall experience. Having analyzed the data, we are returning SPGs to Platoons with a maximum limit of one per Platoon.

Update 9.19.1 also streamlines team lists representation and improves the balance by vehicle types. The matchmaker now balances team makeups by TDs, LTs, arty and Platoons within a tier, trying to mirror these when assembling an opposing team.

There’re more improvements waiting to be made as we continue fine-tuning the matchmaking.

Boot Camp

There’s good news for tankers who’ve just started exploring the game, wouldn’t mind revising the basics or want to bring a few more friends on board! 9.19.1 reinvents the in-game newcomer experience with a new interactive system, Boot Camp. It guides the player through the complex Garage interface step by step and introduces them to tank combat tactics and maneuvers using different maps and scenarios. Throughout the process, players get detailed information on the elements most relevant to their current stage.

We hope Boot Camp helps newcomers hit the ground running and welcome your suggestions about the onboarding course as we continue evolving it moving forward.

Personal Missions

The difficulty level of a few Personal Missions skyrocketed after the introduction of the improved matchmaker and SPG revision. The team went over your feedback and adjusted mission conditions to better reflect the current state of the game. Thanks for bringing the issue up and helping us fix it!

Full List of Changes

Expand

New Nation

Attributes of the Polish nation were added:

  • Poland nation included in the vehicle panel filters
  • National crew (only the male voiceover will be available) with ranks and Personal Data
  • Polish camouflage patterns, emblems and inscriptions
  • National premium consumable: Bread with Smalec
Note: For now, the Polish nation will not be added to the Tech Tree.

Changes to the SPG vehicle type

  • Added the option of inviting an SPG to the Platoon (with a limitation of one SPG per Platoon).
  • Added convenient display of the allied SPG aiming area marker above objects and bridges.
  • Damage caused by allied SPGs to stunned enemy vehicles is now counted when calculating Marks of Excellence on the gun. Now this damage is added together with damage caused to enemy vehicle upon track destruction and spotting, and the damage caused to the enemy vehicles.
  • Changed the conditions for Gore's Medal: 
    • added the lower threshold of 2,000 damage
    • reduced the upper damage threshold: now it is enough to cause damage exceeding eight times (instead of 10 times) the hit points of your vehicle to cause
  • Separate options for Battle Performance Badges and total damage log to stunned targets were added to the Battle Notifications tab.
  • Changed camera settings in the alternative aiming mode. Reduced camera sensitivity to minor irregularities.
  • Increased the amount of earned experience and credits for causing damage to stunned enemy vehicles by 20%.

Changes to Conditions of Personal Missions

LT-7: The SPG Hunter for chapter 4:

  • Spot 3 enemy SPGs and cause damage. Destroy at least 1 enemy SPG.

MT-7: A Surprise Blow, for all chapters:

  • Cause damage to at least 1 enemy SPG.
  • Destroy at least 1 enemy SPG.
  • Cause damage to at least 2 enemy SPGs. Destroy at least 1 enemy SPG.
  • Cause damage to at least 3 enemy SPGs. Destroy at least 1 enemy SPG.

MT-8: Confrontation, for all chapters:

  • Destroy at least 3 enemy medium tanks.

MT-9: A Worthy Opponent, for all chapters:

  • Cause at least 500 HP of damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Cause at least 1,000 HP of damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Cause at least 1,500 HP of damage to enemy heavy tanks. Destroy at least 2 enemy heavy tanks.
  • Cause at least 2,000 HP of damage to enemy heavy tanks. Destroy at least 2 enemy heavy tanks.

HT-6 (renamed and fully changed). A Two-Cause Meal, for all chapters:

  • Destroy a total of at least 2 heavy or medium tanks.
  • Destroy a total of at least 2 heavy or medium tanks of the same tier or higher.
  • Destroy a total of at least 3 heavy or medium tanks.
  • Destroy a total of at least 4 heavy or medium tanks.

Changes to Technical Characteristics of Vehicles

China:

  • 121: Changed the depression angle of the 122 mm 60-122T gun from -3.5 deg. to -5 deg.
  • 113: Changed the depression angle of the 122 mm 60-122TG gun from -5 deg. to -7 deg. (on sides)
  • Added the new researchable Tier X WZ-111-5A heavy tank to the Chinese branch. The vehicle will be researched through the WZ-111-4.

Reworking to HD-quality

Vehicles reworked to HD-quality:

  1. SU-8
  2. SU-26
  3. M3 Light
  4. M4A3E8 Sherman
  5. M36 Jackson
  6. AMX 13 F3 AM
  7. AMX 105 AM mle. 47
  8. AMX 105 AM mle. 50
  9. Lorraine 39L AM
  10. Pz.Kpfw. IV hydrostat.
  11. D1
  12. Universal Carrier 2-pdr
  13. Churchill Gun Carrier

Other Changes

  • Replaced the Battle Training mode with Bootcamp.
  • Changed the mechanics of armour penetration indicator.
  • In the Strongholds mode, the battle room Commander in the Advances can ping the strategy on the minimap before the beginning of a battle. All players in the battle room will be able to see these indications.
  • Matchmaking within particular tiers: The mismatch in the number of light tanks, tank destroyers, SPGs, and Platoons within each particular tier will be decreased.
  • Added the possibility of inviting an SPG to the Platoon (the limitation is one SPG per Platoon).
  • Changed the vehicle display order (within a particular tier) by types in the team panels. The new display order: heavy tanks, medium tanks, tank destroyers, light tanks, SPGs. Within a type, the vehicles are sorted alphabetically.
  • Completely re-recorded the Chinese voiceover with a new voice and required dialect.
  • Updated the U.S.S.R. female voiceover. Re-recorded some phrases.
  • Changed the radio interference effect for the female voiceover, following the requests of players. Now the female voiceover will sound clearer and accented.
  • Visually reworked the ESC menu.

Fixed Issues

  • Fixed the issue where a commendation (for completion of the 15th Personal Mission) did not display the icon of the female crew member.
  • Fixed inappropriate operation of the Reset button in the vehicle comparison.
  • Fixed the issue where unsuitable vehicles were displayed as available for mission completion.
  • Fixed the issue where the client did not switch to the full-screen mode on systems using two or more screens.
  • Fixed the issue in which chat window size in the Garage could not be changed.
  • Fixed the issue where Brothers in Arms, Improved Ventilation, and the national consumables affected the active concealment modifiers with the unlearned Concealment skills.
  • Fixed the description-related issue for The Lion of Sinai award.
  • Fixed the issue when the Recruiting Office could not be closed when the reward was received.
  • Fixed the issue when, in some cases, the entire crew could not be trailed to 100%.

Improvements

  • Added a warning that part of the undistributed Combat Experience will be used for learning the major qualification when retraining a crew member in the Regimental School or Rapid Courses.
  • Added a pictogram warning that sale of game property will be performed considering discounts.
  • Crown of fallen trees become transparent at the distance of 15 metres or closer from the geometrical centre of the tree crown. No changes for unfallen trees.

  • Improved the crew member recovery window. Added a warning about the expiration of the free recovery period in the crew member recovery window.

  • Display of the number of received Mastery Badges: Ace Tanker in the tabs of the Service Record now look similarly.
  • When transferring from the vehicle comparison screen to the vehicle preview window, the set configuration remains.
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