Added the following vehicles to Premium Shop: STA-2, Tier VIII Premium Japanese medium tank and AMX Chasseur de chars, Tier VIII Premium French medium tank.
Added the Panther mit 8,8 cm L/71, Tier VIII Premium German medium tank to the in-game Store.
Reworked the following vehicles in HD quality: Löwe, Ferdinand, Tiger P, T95, Object 704, AMX 50 B.
Fixed some issues with the visual models of the following vehicles: Tiger, Panther mit 8,8 cm L/71, Grant, T37, M41 Bulldog, T28 Concept, Achilles IIC.
Fixed some issues with the damage models of the following vehicles: T28 Concept, Stuart I, Achilles IIC, M2.
Fixed some unevenness of terrain on the Steppes, Prokhorovka, and Redshire maps.
Improved the gameplay features on the Mines map.
Removed the Dragon Ridge map from the game.
Added the following maps to the Team Battle mode: Lakeville, Mines, and Sand River.
Improved the gameplay in the Team Battle mode for the Himmelsdorf map.
Changed some types of barricades on the Stalingrad map.
Improved the performance on the Redshire map.
Added the effect of artillery preparation during the countdown before the start of a battle on the following maps: Malinovka, Abbey, Kharkov, Fiery Salient, Stalingrad.
Improved the effects on the Steppes, Mountain Pass, and Sand River maps.
Fixed the issue with concealment not working for some bushes on the Prokhorovka map.
Fixed the issues with the visual and damage models of some environmental objects.
System and Performance:
Optimised the display of some special effects.
Fixed the flickering of transparent foliage.
Fixed the visual stuttering of the game client with high latency.
Fixed issue with the capturing of screenshots in Windows upon pressing PrintScreen or Alt+PrintScreen with minimised World of Tanks client.
Optimised the memory consumption in battle.
Fixed some hang-ups and crashes of the game client.
Other:
Added the new “Remember me” option on the login screen.
Improved the interfaces of gold exchange and experience conversion.
Fixed the condition of the Tank Sniper award.
Changed the inscription for French vehicles “Gardes courageux” to “Coeurs vaillants”.
Expanded the Executive Commander’s Stronghold management permissions.
Fixed some issues with interface and gameplay in the Stronghold mode.
Fixed some issues with interface in Personal Missions.
Fixed the descriptions of some Personal Missions.
Fixed some issues with functionality of the voice chat.
Fixed an issue with the awarding of the Naydin’s Medal.
Fixed the issues with crediting a point for a destroyed vehicle, if the enemy vehicle drowned after its track was destroyed.
Fixed the issue with the view vector displayed instead of arc of fire on the minimap for SPGs, if that option was enabled in battle.
Fixed the display of arcs of fire on the minimap for SPGs with limited superstructure traverse angle.
Fixed the brief display of a point where vehicle was last spotted instead of vehicle markers when switching between allies in Postmortem mode.
Fixed the playback of the "That was close" sound notification when player's own vehicle was damaged.
Fixed the issues with the inability to go to the Garage tab when choosing the “Select a vehicle in the Garage” option.
Fixed the “twitching” of the vehicle when viewing a battle replay.
Fixed some issues with the playback of battle replays.
Detailed List of Changes to Chat Contact List:
Changed the structure of the Contact list (added categories, contact groups, Contact list settings).
Implemented a reciprocal friendship between players. Friendship can be established by sending a friend request to other players.
Added an option to create/edit/delete user groups on the Contact list.
Added and option to search for a contact on the Contact list. (Note: will prove helpful for those players who have many contacts on their Contact list).
Added an option to rearrange contacts in groups in the Contact list.
Added an option to send messages to all players who are online/offline, except to players in your Blacklist.
Rearranged the actions in the context menu.
Changed the text captions of some options in the context menu.
Added the variability in actions displayed in the context menu depending on the relationship between the players and interface.
Changed the interface of the Invitation to Tactical Unit window.