Event Summary
- You are one of 20 players fighting for victory. It’s every Hunter for themselves!
- Choose to fight solo or join forces with a mate in a Platoon showdown.
- Your main goal is to survive at all costs. Destroy all enemies and be the last Hunter standing.
- Collect special objects (loot) that randomly spawn on the map. These objects contain resources, Combat XP, and Combat Ability charges. You can also pick up loot from destroyed vehicles (Spoils of War).
- The most valuable loot type is the Airdrop. Many players will want to get their hands on Airdrops, so you'll have to push yourself to the limit to get to them first.
- Eight special vehicles with unique abilities will join the hunt.
- Steel Hunter has its own in-game currency—Steel Seals.
- You'll be able to upgrade your vehicles while in battle and get stronger with each new tier.
- Battles will unfold on three huge maps, the playable areas of which will shrink with time. Escape the Destruction Zones that will gradually cause damage until your vehicle is destroyed.
- The total battle time is 15 minutes. Before each battle, you can choose from several spawn points on the map.
- You will receive various rewards for completing special daily missions.
How to Start Playing
To switch to the Steel Hunter event, click the mode selection menu to the right of the Battle! button and select Steel Hunter.
You can also enter battles as a two-player Platoon.
Special Vehicles
All eight special vehicles available in Steel Hunter have different tactics, gameplay, and Abilities. Each of them can be upgraded from Tier I to Tier VII while in the heat of battle.
Combat Abilities
Each vehicle has one regular and one ultimate Combat Ability unique to it:
- Germany
- U.S.A.
- U.S.S.R
- France
- U.K.
- China
- Poland
- Sweden
























Additionally, there are two Combat Abilities that are common for all vehicles, as follows:
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Recovery: Gradually recovers a fixed percentage of the vehicle’s HP, but stops working if you take damage. |
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Repair Kit: Repairs vehicle modules (analogous to Large Repair Kits) and reduces stun duration. |
Vehicle Upgrade System
To upgrade your vehicle, you need to earn Battle XP by picking up loot and damaging enemies. Each level offers two modules to choose from. They change the characteristics and appearance of the vehicle right in the middle of the battle.
You can choose from various upgrades to suit a wide range of different playstyles. Try them out below!








Varyag (U.S.S.R.)








































































































































































Engine
Radio
Hull
Turret
Gun
Engine
Radio
Hull
Turret
Gun
Engine
Radio
Hull
Turret
Gun
Engine
Radio
Hull
Turret
Gun
Engine
Radio
Hull
Turret
Gun
Engine
Radio
Hull
Turret
Gun
Engine
Radio
Hull
Turret
Gun
Engine
Radio
Hull
Turret
Gun
Crew
Crew members are exclusive to the vehicle they come in and can’t be dismissed, injured, or sent to the Barracks. They do not earn Crew XP, and they each have Sixth Sense as a zero perk. Also, the commander of each vehicle has access to the following set of skills and abilities:
Germany

Designated Target
Intuition
U.S.A.

Smooth Ride
Snap Shot
U.S.S.R.

Designated Target
Intuition
France

Deadeye
Eagle Eye
U.K.

Smooth Ride
Snap Shot
China

Deadeye
Eagle Eye
Poland

Smooth Ride
Snap Shot
Sweden

Designated Target
Intuition
Maps and Danger Zones
The hunting will take place on three maps—Dreamland, Arzagir 4.04, and Firnulfir—each with a different setting and unique game atmosphere. The scale of the battlefield is way bigger compared to Random Battles.
Dreamland is a dangerous abandoned town with plenty of space for hiding. Arzagir 4.04 is a vast desert laced with sand dunes and dried-out rivers. Firnulfir is a picturesque Scandinavian tundra that will enchant you with its northern landscapes, frozen ponds, and small abandoned settlements.



All three maps shrink with time, leaving less space to play and survive. If you’re in an area that turns orange, that means it is about to become a Danger Zone and you need to leave it as soon as possible. The fewer players on the battlefield, the less time you’ll have to escape the Danger Zone.
When a Danger Zone turns red, it becomes a Destruction Zone. You will have very little time to escape from it, as shown in a countdown. Once the countdown ends, your vehicle will receive continuous damage until it is destroyed or until you have left the Destruction Zone.

In a closed zone, your vehicle will receive continuous damage. You will have little time to leave the red zone.

In a yellow zone, your vehicle does not receive damage. But beware: A yellow zone can close at any moment. Think about your escape routes.


The most valuable loot type. Contains a larger amount of Combat XP, restores HP, and repairs damaged modules. Also gives you one charge for all your Abilities. Remember that collecting this loot takes 7 seconds. Marked by blue smoke.

Another hunter entered your Vision Cone! Note: enemy vehicles and loot points become visible only when they are inside your Vision Cone.


You can only see enemy vehicles that are inside the Vision Cone of your vehicle.


The most valuable loot type. Contains a larger amount of Combat XP, restores HP, and repairs damaged modules. Also gives you one charge for all your Abilities. Remember that collecting this loot takes 7 seconds. Marked by blue smoke.

A hunter you spotted with Radio Detection. Be aware that using Radio Detection will reveal your current position on the minimap at the time of activation to all players within Radio range of your position.


Restores HP, contains Combat XP and shells. You can also obtain one Recovery charge with a certain drop chance. Marked by green smoke.


Repairs damaged modules, contains Combat XP, but less than in Consumables. Also gives you a Repair Kit or one Ability charge. Marked by yellow smoke.


Repairs damaged modules, contains Combat XP, but less than in Consumables. Also gives you a Repair Kit or one Ability charge. Marked by yellow smoke.


Restores HP, contains Combat XP and shells. You can also obtain one Recovery charge with a certain drop chance. Marked by green smoke.


Contains half of the resources of a destroyed vehicle, repairs damaged modules, and restores some of your HP. Collecting this loot only takes 2 seconds, but now all players will be able to see Spoils of War on their minimaps. Marked by red smoke.

A hunter you spotted with Radio Detection. Be aware that using Radio Detection will reveal your current position on the minimap at the time of activation to all players within Radio range of your position.

A hunter you spotted with Radio Detection. Be aware that using Radio Detection will reveal your current position on the minimap at the time of activation to all players within Radio range of your position.


Using Radio Detection doesn't mean that your position will be instantly revealed—you can only be detected if you are within the area of another player's Radio Detection.
Looting
To upgrade your vehicle, you need to search for special loot points on the map. Once you reach these points, you will be able to collect loot that may contain Battle XP, shells, and charges for your Abilities.
There are four types of loot available, as follows:
Consumables Restores HP. Provides Battle XP, ammo, and, with a certain probability, Recovery charge. |
Supplies Repairs damaged modules. Contains Battle XP and either a Repair Kit or one Combat Ability. |
Airdrops Contains a larger amount of Battle XP, restores durability, and repairs modules. Provides shells and one charge for each Ability. |
Spoils of War Contains half of the resources of a destroyed vehicle. Repairs all damaged modules and part of the durability. |
You can collect two or more pieces of loot at the same time.
Vision/Aiming Mechanics
The vision system uses Vision Cones. Here’s how it works:
- Enemy vehicles only become visible when they appear inside your Vision Cone, which is depicted on the minimap. Activation of the Sixth Sense doesn't mean you will notice enemies—they must be inside your Vision Cone.
- If enemies are within 50 meters of you, they will automatically become visible.
- When enemies are within sight, their markers and HP bars are displayed.
- When aiming at an enemy, the vehicle’s silhouette is also displayed.
Steel Hunter Statistics
You can track your battle effectiveness in Steel Hunter via the Service Record → Statistics tab in your Garage. Select “Steel Hunter” from the dropdown menu of available game modes to see the number of vehicles you’ve destroyed, as well as your average damage per battle, number of wins, and other stats.
Performance in Steel Hunter
Steel Hunter will require more system resources than regular Random Battles. This is due to several key factors that are specifically related to Steel Hunter, including the large map sizes and the significant number of objects on them. Players with 32-bit operating systems and low RAM may experience some performance issues while running this mode. To avoid any problems and ensure you play with maximum comfort, change the graphics settings of your game client in accordance with the capabilities of your CPU and graphics card.
Good hunting, Commanders! Platoon up with your friends or go solo, and be the last hero standing!