The Last Super 6
Turnierstatus: Beendet Beendet

The Last Super 6

Turnierstatus:

Beendet Beendet
Time to say good bye to our dear Super 6! Whoever wins it will forever be known as the Last Super 6 winners, no less! If you want something to tell your grandchildren, wouldn't that be the perfect story?

Über

  • 818 Bestätigte Teams
  • SE + RR Turnierbaum
  • EU 1 Server

Turnierdetails

  • Format 5 + 3 Ersatzspieler
  • Gefechtsmodus Begegnungsgefecht
  • Fahrzeugstufe VI
  • Erlaubte Gesamtstufe 30
  • Zusätzliche Informationen This tournament is played in two stages: the  group phase  (round robin: each team plays against all the teams of its group), and the  playoffs  (single elimination). The groups will be made out of 10 teams. The Top 2 from each group will play in the playoffs. 

Karten

Himmelsdorf
Lakeville
Minen
Steppen
Siegfriedlinie

Bestätigte Teams

Team Spielserver Registrierungsoption
(Team nicht bestätigt)

Richtlinien

  • Newcomers section:
  • Team captain obligations:
  • Vehicle limitations:
  • Players and teams
  • Before the battle:
  • Victory conditions:
  • Admins and Casters:
  • Replays:
  • Rewards:
  • Stretch goals:
Newcomers section:

Newcomers section:

  1. Everyone is highly encouraged to read the following guide, it describes the process from choosing a tournament to creating/joining or modifying teams.
  2. Join us on the forum to discuss current and upcoming tournaments, you may also ask any question about any cup or rules..
Team captain obligations:

Team captain obligations:

  1. All teams’ captains must stay up to date on the forum. The tournament administration recommends every captain to follow the “rules and information” threads of the specific tournaments they participate in, in case of critical changes.
  2. Rule violations must be posted within 15 minutes after the round end in a “rules enforcement” thread in the specific forum section. After the deadline passes, reports will be deemed invalid.
  3. The team captain is responsible for his team: only a team captain can make requests on behalf of his team on the forum.
  4. Captains and players are advised to use the in-game reporting system to report foul language, rather than the official rules enforcement thread.
Vehicle limitations:

Vehicle limitations:

  1. As a general rule, no specific vehicles are prohibited.
  2. Any occasional vehicle restriction will be communicated accordingly.
  3. The use of premium tanks, shells and consumables is allowed.
Players and teams

Players and teams

  1. Each player can only play for one team in one tournament, cup or championship
  1. Wargaming.net staff or affiliates are not prohibited from playing unless they are part of the tournament administration, these people will be stated. (Only a maximum of one Wargaming.net employee or affiliate per active team is allowed).
  2. Once the team has been created, it cannot change its name (please be very careful when naming your team).
  3. Team and player names must not violate the Wargaming.net naming rules; any team violating these rules will be disqualified.
  4. Teams are not allowed to use an excessive amount of special signs, unprintable words or abbreviations in their name. All the names have to be clearly readable.
Before the battle:

Before the battle:

  1. Teams have 5-10 minutes before the allocated start time to join the lobby.
  2. A guide on how to join special battles is available on the portal.
  3. If a team is not ready in this time and no one from the reserve can take the place in the primary (main) team, the team will play incomplete.
Victory conditions:

Victory conditions:

  1. To win a game, the team will need to destroy all enemy vehicles or capture the enemy base.
  2. Number or rounds will be available on the tournament page.
  3. Draw conditions (tie breaker, keep draw-disqualification…) will be available on the tournament page.
  4. Draw games have two resolutions, one will be picked for each tournament. The two common resolutions are tie breaker or keep draw (both teams disqualified)
  5. If a Tie Break match has to be played, the Tie Break owner votes for which side (attacking or defending) to play. Time for voting is two minutes.
  6. A Tie Break owner is determined according to the following criteria (in descending
  7. order of priority):
  • A team must be fastest to win while playing for the attacking side.
  • A team must cause most damage in one battle while playing for the attacking
  • side.
  • Randomly.
  1. Starting spawn points for all games will be automatically allocated by the system
  2. Games cannot be replayed unless an issue with the set up causes a problem. Unfortunately we will be unable to restart games due to disconnections or PC crashes
Admins and Casters:

Admins and Casters:

  1. The official Wargaming.net admins are: Berbo, Kejjak, Karlie and Soov.
  2. Administrators resolve disputes.
  3. The ruling of an Administrator is final.
  4. Tournament broadcasting - Official Casters will be named before a tournament starts in an official tournament forum thread.
  5. If any official Caster requests entrance to a game, they must be invited/added to the team.
Replays:

Replays:

  1. Replays must be recorded by the teams from the quarter final onwards. If replays are required (i.e. to resolve disputes between teams), the details on where to send the files will be provided by the admins.
  2. Replays may be uploaded to the WoT Replays service for easy access.
Rewards:

Rewards:

  1. The gold and the other rewards are usually sent within a week (maximum two) after the tournament completion.
  2. If your team is missing gold or rewards after two weeks, you may report it missing on the forum by posting in the section of the specific tournament.
  3. All rewards are per player, unless otherwise specified.
  4. Group stage rewards are: 1st place 600 gold, 2nd place 400 gold, 3rd place 200 gold, 4th place 150 gold.
  5. Rewards for play off are shown on the tournament page
Stretch goals:

Stretch goals:

  1. Stretch goals are participation targets. A specific number of participants unlocks a new threshold of rewards according to the list provided by the organiser.
  2. Once a specific threshold is attained, the unlocked rewards are added to the overall rewards of the tournament. Added rewards may include, but is not limited to consumables, premium time, and premium tanks.

Turniersieger

Team Team Kapitän Kapitän Spielserver Spielserver Registrierungsoption Registrierungsoption

Belohnung

Platz Belohnung
1st place: 10000 gold
2nd place: 8000 gold
3-4th place: 6000 gold
5-8th place: 4000 gold
9-16th place: 2000 gold
17-32th 1000 gold
33-64th place: 500 gold

Turnierbäume

Zu viele Teams, um einen Baum zu erstellen: /64

Es gibt keine Infos zu diesem Abschnitt.

Zu viele Teams, um einen Baum zu erstellen: /32

Es gibt keine Infos zu diesem Abschnitt.

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Team
Team
Gefechte
Gefechte
Siege
Siege
Niederlagen
Niederlagen
Unentschieden
Unentschieden
Punkte
Punkte

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