Demolition Derby March #1
Status turnaje: Skončil Skončil

Demolition Derby March #1

Status turnaje:

Skončil Skončil
The Demolition Derby is played using the most ferocious beasts the game has to offer. This tournament gives you the chance to put your team to the test in the Wargaming.net League format: 7/68. Come fire your Tier X shells right through the armour of some unsuspecting enemies!

O turnaji

  • 336 Potvrzené týmy
  • SE Pavouk turnaje
  • 700.000 Fond cen
  • EU 1 Server

Detaily turnaje

  • Formát týmu 7 + 5 náhradníků
  • Režim bitvy Útok/Obrana
  • Úrovně vozidel X
  • Celková povolená úroveň 68

Mapy

Himmelsdorf
Doly
Útesy
Ruinberg

Potvrzené týmy

Tým Herní server Možnost registrace
(Tým není potvrzen)

Předpisy

  • Newcomers section:
  • Team captain obligations:
  • Vehicle limitations:
  • Players and teams
  • Before the battle:
  • Victory conditions:
  • Admins and Casters:
  • Replays:
  • Rewards:
  • Stretch goals:
Newcomers section:

Newcomers section:

  1. Everyone is highly encouraged to read the following guide, it describes the process from choosing a tournament to creating/joining or modifying teams.
  2. Join us on the forum to discuss current and upcoming tournaments, you may also ask any question about any cup or rules.
Team captain obligations:

Team captain obligations:

  1. All teams’ captains must stay up to date on the forum. The tournament administration recommends every captain to follow the “rules and information” threads of the specific tournaments they participate in, in case of critical changes.
  2. Rule violations must be posted within 15 minutes after the round end in a “rules enforcement” thread in the specific forum section. After the deadline passes, reports will be deemed invalid.
  3. The team captain is responsible for his team: only a team captain can make requests on behalf of his team on the forum.
  4. Captains and players are advised to use the in-game reporting system to report foul language, rather than the official rules enforcement thread.
Vehicle limitations:

Vehicle limitations:

  1. As a general rule, no specific vehicles are prohibited.
  2. Any occasional vehicle restriction will be communicated accordingly.
  3. The use of premium tanks, shells and consumables is allowed.
Players and teams

Players and teams

  1. Each player can only play for one team in one tournament, cup or championship
  1. Wargaming.net staff or affiliates are not prohibited from playing unless they are part of the tournament administration, these people will be stated. (Only a maximum of one Wargaming.net employee or affiliate per active team is allowed).
  2. Once the team has been created, it cannot change its name (please be very careful when naming your team).
  3. Team and player names must not violate the Wargaming.net naming rules; any team violating these rules will be disqualified.
  4. Teams are not allowed to use an excessive amount of special signs, unprintable words or abbreviations in their name. All the names have to be clearly readable.
Before the battle:

Before the battle:

  1. Teams have 5-10 minutes before the allocated start time to join the lobby.
  2. A guide on how to join special battles is available on the portal.
  3. If a team is not ready in this time and no one from the reserve can take the place in the primary (main) team, the team will play incomplete.
Victory conditions:

Victory conditions:

  1. To win a game, the team will need to destroy all enemy vehicles or capture the enemy base.
  2. Number or rounds will be available on the tournament page.
  3. Draw conditions (tie breaker, keep draw-disqualification…) will be available on the tournament page.
  4. Draw games have two resolutions, one will be picked for each tournament. The two common resolutions are tie breaker or keep draw (both teams disqualified)
  5. If a Tie Break match has to be played, the Tie Break owner votes for which side (attacking or defending) to play. Time for voting is two minutes.
  6. A Tie Break owner is determined according to the following criteria (in descending
  7. order of priority):
  • A team must be fastest to win while playing for the attacking side.
  • A team must cause most damage in one battle while playing for the attacking
  • side.
  • Randomly.
  1. Starting spawn points for all games will be automatically allocated by the system
  2. Games cannot be replayed unless an issue with the set up causes a problem. Unfortunately we will be unable to restart games due to disconnections or PC crashes
Admins and Casters:

Admins and Casters:

  1. The official Wargaming.net admins are: Berbo, Kejjak, Karlie and Soov.
  2. Administrators resolve disputes.
  3. The ruling of an Administrator is final.
  4. Tournament broadcasting - Official Casters will be named before a tournament starts in an official tournament forum thread.
  5. If any official Caster requests entrance to a game, they must be invited/added to the team.
Replays:

Replays:

  1. Replays must be recorded by the teams from the quarter final onwards. If replays are required (i.e. to resolve disputes between teams), the details on where to send the files will be provided by the admins.
  2. Replays may be uploaded to the WoT Replays service for easy access.
Rewards:

Rewards:

  1. The gold and the other rewards are usually sent within a week (maximum two) after the tournament completion.
  2. If your team is missing gold or rewards after two weeks, you may report it missing on the forum by posting in the section of the specific tournament.
  3. All rewards are per player, unless otherwise specified.
Stretch goals:

Stretch goals:

  1. Stretch goals are participation targets. A specific number of participants unlocks a new threshold of rewards according to the list provided by the organiser.
  2. Once a specific threshold is attained, the unlocked rewards are added to the overall rewards of the tournament. Added rewards may include, but is not limited to consumables, premium time, and premium tanks.

Vítězové turnaje

Tým Tým Kapitán Kapitán Herní server Herní server Možnost registrace Možnost registrace

Odměna

Místo Odměna
1st place: 15000 gold
2nd place: 10000 gold
3-4th place: 8000 gold
5-8th place: 5000 gold
9-16th place: 2500 gold
17-32th: 1250 gold
33-64th: 600 gold
65-128th: 300 gold

Turnajoví pavouci

Příliš mnoho týmů pro vytvoření pavouka: /64

Ohledně této fáze nejsou žádné informace.

Příliš mnoho týmů pro vytvoření pavouka: /32

Ohledně této fáze nejsou žádné informace.

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