
Again the World of Tanks developers speak about the game features to arrive to WoT and explain its current peculiarities.
I have a question regarding crew skills. For example, each my tankman has all 3 of them on 100% and soon it will be changed. Will I be able to change my current skills to new ones for free. Or will I have to train the crew from a scratch?
In this case, you will be able to change all three skills for free. All experience, received by the tankmen, will be saved and disposable to spend it on learning new skills or store one from the old ones.
Will Jagd. E100 become more maneuverable and dynamic than the regular JagdTiger?
This vehicle has not been balanced and tuned yet. It’s too eartly to speak about its characteristics.
I’ve heard, that garage battles will last for an hour. If all player’s tanks are destroyed, what shall he do? Just sit and wait till the end?
We expect a round to last for 30 to 40 minutes. If all player's tanks are “in battle” mode (regardless the status of being destroyed or non-destroyed), the player will have to wait till their end.
Will you provide the opportunity to completely turn off the interface in Garage or in Battle?
This opportunity is under consideration. Currently we have a lot of issues related to the interface development and we want to finish them prior to starting work on other features.
French and American tanks, as well as Type 59, participated in warfare in the tropic countries. Are there any plans to add tropic maps?
Yes, and some of them are already in development. Probably, we will show you the screenshots soon.
In May you've announced that the Soviet tank tree will include the second branch of Soviet Mediums. Why there are no such things mentioned your Release Plan 2011-2012, although we see that you have British and Japanese tanks in development?
We still have some questions to discuss regarding this branch, that is why it was not included to the official plan. But we want to add them to the game in 2012.
It was announced, that you will add IS-6 premium tank (Object 252). How will the whole branch change after this update?
The new Premium tank won’t affect the main branch in any sense.
You announced that some branches of tier 2-4 tanks will be added to the game. But we still don't have them. Does that mean you will add them along with the French tanks to avoid the matchmaking issues with lots of FY-17 in battles? (IMO, many of us will start grinding the French tanks)
No, we will not add any vehicles of tier 2-4 with the French tanks implementation.
Currently we can see a gasp in game between tier 2-5 and tier 8 premium tanks. Are there any plans to add tier 6-7 premiums?
Yes, we have such plans. We won’t give you any details for now, but we assure you that the “middle category’”will be filled in.
Are there any plans to introduce special auctions to allow players, who have researched tier 10 tanks, to sell them for credits or for Gold to the players, who haven’t still reached them in the Tech Tree? It would be appreciated by some paying customers.
No, there are no plans to add such auctions.
Can you include some clan-lines in player's statistics? For example, it will depict the clans he was part of in the past and for what period of time, etc.
We had no plans for it but now we'll surely think about this idea.
Are there any plans to add premiums SPGs? If yes, which will you add first?
Yes, we have such plans. The first one will probably be 10.5cm leFH18 B2.
You've promised to implement the multi-cluster technology with the 7.0 update. I know, this is critical for the Russian region, but will we get any clusters in Europe?
With the high probability, 7.0 update will come out along with the additional cluster in the Russian region. We are also thinking of some possible solutions for Australia, Asia and Oceania as well. Nevertheless, as we have stated previously, the clusters will apear when it is required and won't affect the game and its gameplay. At the moment the specified matter is fine with no need to add new clusters.
Will the hornes be added with the 7.0 update? If yes, then it's awful! Will the tank be de-camo'ed when using them?
The tanks won't be de-camo'ed by the horn use. With the above-mentioned update only 1 horn-sound will be added to receive feedback from players about it and to plan the rest sound packs better.
Now the tier level in Tank Company battles is 90. Maybe it would be better to make it similar to “Absolute” tournament division and change the limit to 150 points?
The top tier-limit for Tank Complany battles will be equal to 150 exactly, so this offer has already been taken into consideration.
Once you add the “report” system to complain on players, don’t you think it will be used to abuse innocent members?
The're's no need to worry, such a possibility is considered in the ‘“report”system and will have a protection.
Once I enter the clan, will the clan-emblem be added to my tank automatically?
Yes, it will be added automatically.
How the “skill change” will actually work after we use our free changes?
Players will be able to convert current tank crew skills into some kind of ‘“free experience” for gold - such experience can be spent on other skills afterwards.
What is the status of tier 10 medium tanks and tank destroyers? Have you already decided what vehicles will be included? We are very curious about that.
All we can suggest now is to stay patient and wait for the official announce on our website.
Are you satisfied with the changed MM (MatchMaking)? What impact does it show in the statistics? Will there be any other changes implemented, for example, the SPG limit in battle?
We are currently analyzing statistics and collecting the feedback. According to these factors we will make conclusions and add necessary changes. Currently we have at least 11 of them planned. Also we won’t add any strict limit for amount of SPGs per battle. But we will take necessary measures to separate the arty in matches and to prevent big amount of SPGs entering 1 battlefield.
How will the camp system work? What will be the difference between premium and credit camo’s? Will this be a ‘pay-to-win’ system? If yes, I’ll quit this game!
Camouflage is just another change of vehicle colouring, it’s about appearance but not the gameplay. The difference between the camo's and the so-called “skins’” is that camouflages will be shown to all users and not only to 1 player on his own screen.
Camouflages will be divided into two types, which could be purchased for credits (will last for a certain period of time from 24 hours to 30 days) and for Gold (will last for ever).
Adaptive camouflage that gives a camo bonus won’t be included in 7.0. It will be added with one of the upcoming updates.
Will the “hit-no-damage” cases be processed? They say, you will add the images of modules that are broken down, is that true?
We are currently doing some steps in that direction. In fact, 95% of 0 damage shots are critical hits of either suspension or gun.
Please, tell us a bit about new tank crew skills. What will they look like? Some information was posted on fan-sites, but IMO we all want to hear about it from the devs.
There will be 23 skills added in total, they will vary according to the specialization of the tank crew and will be divided into 2 types: “additional specializations” which will give a certain bonus from the start of crew training and will slightly increase during the whole progress, and “skills” which will be active only with 100% of the crew training.
Collision models of many tanks will be changed in 7.0. How will it influence American vehicles?
It will change in the same way as all other vehicles. The simplified collided model will be changed to the detailed one. The list of vehicles that will face the change will be published later just before the first public test.
In September the turn velocity of Pz IV was decreased. Can we get an official answer whether it is a nerf or a bug? Here is a video on the matter: http://www.youtube.com/watch?v=OQYZg_e3_v4
This is a bug, which will be fixed in 7.0.