In Development

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This page was last updated on 23/10/14

All the information on this page is subject to change

More information about the next Update for World of Tanks will be added to this page as it becomes available.

The current version is 9.3, and you can read the full release notes on the dedicated page.

If you want more information on future changes that are currently being worked on by our developers, don't hesitate to have a look at our series 'Developers Diaries'.

 

Changes in Version 0.9.4 Common Test 3 vs. 0.9.4 Common Test 2

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  • Sounds of gunfire reverted to the 9.3 version because of the decrease in performance on low-end PC configurations.
  • Performance and memory consumption on the Kharkov map improved.
  • Some issues with interface and gameplay in the Strongholds mode fixed.
  • Issues with the display of tracks of the Object 260 fixed.
  • Issues with the visual models for some environmental objects fixed.
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Changes in Version 0.9.4 Common Test 2 vs. 0.9.4 Common Test 1

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Important:

  • New Stalingrad map added.
  • Sounds of gunfire improved according to the feedback received from players of the first common test.
  • Issues with the damage being counted twice upon ricochet and the resulting issue with incorrect awarding of the following medals and awards fixed: Dumitru’s Medal, Orlik’s Medal, Fighter, Bombardier.
  • Issue with disappearing shells encountered in the first common test fixed.
  • Design of the Game Menu that appears upon pressing the Esc key reworked.

Vehicles:

  •   Some issues with the visual models fixed for the following vehicles: Centurion 7/1, КV 85, M5 Stuart, M3 Lee.
  •   Display of Camouflage fixed for the following vehicles: Tiger II, E 100.

Other:

  •   Sound effects of the artillery preparation improved.
  •   Sound volume of explosions of various environmental objects (barrels, cars, etc.) reduced.
  •   Backgrounds for some interface windows improved.
  •   Some issues with interface and gameplay in the Strongholds mode fixed.
  •   Some issues with interface in the Team Battle mode fixed.
  •   Some issues with the playback of battle replays fixed.
  •   Discrepancies between the visual and damage models for some environmental objects fixed.
  •   Issues with the visual models for some environmental objects fixed.
  •   Functionality of voice chat after rejoining the battle fixed.
  •   Some special effects, which were not included in the build of the previous common test, added.
  •   Some effects of shells hitting various surfaces reworked.
  •   Missing icons for new vehicles that appeared in the first common test added.
  •   Issues with the synchronization of data in an open battle statistics window fixed.
  •   Adding offline players to operational units, such as Platoons, Tank Companies, etc. now allowed.
  •   Chat in the Special Battle invitation window disabled.
  •   Issues with excessively sharp border of dynamic shadows on inclined surfaces fixed.
  •   Minor issues with interface fixed.

 

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Changes in Version 9.4 Common Test 1 vs. Version 9.3

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  • Format of Team Battles changed (7/54 instead of 7/42, conditions of victory changed).
  • Major improvements and changes added to the Strongholds mode.
  • Some issues with the visual models fixed for the following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37, LTTB, Ru 251.
  • Issues with the damage models fixed for the following vehicles: M24 Chaffee, KV-85.
  • Incorrect designation of the Т67 tank destroyer turrets fixed.
  • Parameters of the Т-34-3 tank changed: reload time reduced from 14.4 to 13.4 s, dispersion on turret traverse reduced by 25%.
  • Parameters of the AT 15A tank destroyer changed: durability increased from 850 to 1,050 points, maximum battle tier lowered to VIII.
  • Concealment coefficients of the Т-54 lightweight vehicle fixed.
  • The following maps were corrected and improved: Komarin, Malinovka, Airfield, Arctic Region.
  • Performance on the Windstorm map improved.
  • The effect of artillery preparation during the countdown before the battle starts added for some maps.
  • Discrepancies between the visual and damage models for some environmental objects fixed.
  • Issues with vehicles being launched into the air when crossing some environmental objects fixed.
  • Decrease in performance when displaying some vehicles in HD quality fixed.
  • Performance of shadow rendering and the quality of rendered shadows improved.
  • Performance of frame rendering on most configurations slightly improved.
  • Performance of some elements of the battle interface optimized.
  • Option to turn the triple buffering off/on is now available again in the Graphics settings menu.
  • Issue with graphical artifacts appearing upon screen resolution change fixed.
  • Some hang-ups and crashes of the game client fixed.
  • Sounds of gunfire fully reworked.
  • Sounds of vehicle destruction by ramming improved.
  • Sounds of destruction of highly explosive objects improved.
  • Interruption in the playback of engine sounds when many vehicles stand close together fixed.
  • Conditions of damage caused by a torn-off turret changed.
  • Incorrect damage calculation of ramming when the damage was caused not to the vehicle’s side but to the armour on the lower glacis (brushing side by side with the KV-5, etc).
  • List of surnames of crew members expanded.
  • Historical Battle option removed from the Battle Modes menu.
  • Some effects of shells hitting various surfaces reworked.
  • Some issues with interface and gameplay in the Strongholds mode fixed.
  • Misses for some series awards are now properly counted.
  • Disproportion between the size of the markers and the minimap when zooming in fixed.
  • Issue with the Platoon channel becoming blocked when creating a Platoon fixed.
  • Issue with the Penalty for Desertion screen appearing when exiting the replay mode fixed.
  • Issues with the text chat functionality in Tank Companies fixed.
  • Freeze-up of the Tank Company search window when creating a Platoon fixed.
  • Hang-up of the game client at the “Updating crew…” stage when returning to the Garage fixed.
  • Display of the icon of the fifth crew member skill fixed.
  • Condition for receiving the Ranger award fixed.
  • Issues with the server field resetting upon unsuccessful login attempt with “Auto” option selected (for example, if incorrect password is entered).
  • Some issues with the playback of battle replays fixed.
  • Display of the clan icon in the Garage on screen resolutions greater than 1280 pixels horizontally fixed.
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